diff --git a/SoundSwitch/Localization/SettingsStrings.Designer.cs b/SoundSwitch/Localization/SettingsStrings.Designer.cs index b391af3222..f6ff16e89b 100644 --- a/SoundSwitch/Localization/SettingsStrings.Designer.cs +++ b/SoundSwitch/Localization/SettingsStrings.Designer.cs @@ -746,7 +746,7 @@ internal static string profile_trigger_available { } /// <summary> - /// Looks up a localized string similar to Hotkey used to activate the profile. If you use twice the same key, you'll be able to switch between profiles.. + /// Looks up a localized string similar to Hotkey used to activate the profile. If you use the same hotkey, you'll be able to switch between profiles.. /// </summary> internal static string profile_trigger_hotkey_desc { get { diff --git a/SoundSwitch/Localization/SettingsStrings.resx b/SoundSwitch/Localization/SettingsStrings.resx index de1e4bf7f2..e386c1b1c1 100644 --- a/SoundSwitch/Localization/SettingsStrings.resx +++ b/SoundSwitch/Localization/SettingsStrings.resx @@ -377,7 +377,7 @@ Both: Change when any type of device is switched.</value> <value>Steam Big Picture</value> </data> <data name="profile.trigger.hotkey.desc" xml:space="preserve"> - <value>Hotkey used to activate the profile. If you use twice the same key, you'll be able to switch between profiles.</value> + <value>Hotkey used to activate the profile. If you use the same hotkey, you'll be able to switch between profiles.</value> </data> <data name="profile.trigger.window.desc" xml:space="preserve"> <value>Activate the profile if the foregound program contains the following characters</value>