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Program.cs
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// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for license information.
using Azure;
using Azure.Core;
using Azure.Identity;
using Azure.ResourceManager.Resources.Models;
using Azure.ResourceManager.Samples.Common;
using Azure.ResourceManager.Resources;
using Azure.ResourceManager;
using Azure.ResourceManager.Network;
using Azure.ResourceManager.Network.Models;
namespace ManageVirtualNetwork
{
public class Program
{
private static ResourceIdentifier? _resourceGroupId = null;
/**
* Azure Network sample for managing virtual networks -
* - Create a virtual network with Subnets
* - Update a virtual network
* - Create virtual machines in the virtual network subnets
* - Create another virtual network
* - List virtual networks
* - Delete a virtual network.
*/
public static void RunSample(ArmClient client)
{
string vnetName1 = Utilities.CreateRandomName("vnet1");
string vnetName2 = Utilities.CreateRandomName("vnet2");
string frontEndVmName = Utilities.CreateRandomName("fevm");
string backEndVmName = Utilities.CreateRandomName("bevm");
string publicIpAddressLeafDnsForFrontEndVm = Utilities.CreateRandomName("pip1");
try
{
// Get default subscription
SubscriptionResource subscription = client.GetDefaultSubscription();
// Create a resource group in the EastUS region
string rgName = Utilities.CreateRandomName("NetworkSampleRG");
Utilities.Log($"Creating resource group...");
ArmOperation<ResourceGroupResource> rgLro = subscription.GetResourceGroups().CreateOrUpdate(WaitUntil.Completed, rgName, new ResourceGroupData(AzureLocation.EastUS));
ResourceGroupResource resourceGroup = rgLro.Value;
_resourceGroupId = resourceGroup.Id;
Utilities.Log("Created a resource group with name: " + resourceGroup.Data.Name);
//============================================================
// Create a virtual network with specific address-space and two subnet
// Creates a network security group for backend subnet
Utilities.Log("Creating a network security group for virtual network backend subnet...");
string backendNsgName = Utilities.CreateRandomName("backEndNSG");
NetworkSecurityGroupData backendNsgInput = new NetworkSecurityGroupData()
{
Location = resourceGroup.Data.Location,
SecurityRules =
{
new SecurityRuleData()
{
Name = "DenyInternetInComing",
Protocol = SecurityRuleProtocol.Asterisk,
SourcePortRange = "*",
DestinationPortRange = "*",
SourceAddressPrefix = "INTERNET",
DestinationAddressPrefix = "*",
Access = SecurityRuleAccess.Deny,
Priority = 100,
Direction = SecurityRuleDirection.Inbound,
},
new SecurityRuleData()
{
Name = "DenyInternetOutGoing",
Protocol = SecurityRuleProtocol.Asterisk,
SourcePortRange = "*",
DestinationPortRange = "*",
SourceAddressPrefix = "*",
DestinationAddressPrefix = "internet",
Access = SecurityRuleAccess.Deny,
Priority = 200,
Direction = SecurityRuleDirection.Outbound,
}
}
};
var backendNsgLro = resourceGroup.GetNetworkSecurityGroups().CreateOrUpdate(WaitUntil.Completed, backendNsgName, backendNsgInput);
NetworkSecurityGroupResource backendNsg = backendNsgLro.Value;
Utilities.Log($"Created network security group: {backendNsg.Data.Name}");
// Create the virtual network with frontend and backend subnets, with
// network security group rule applied to backend subnet]
Utilities.Log("Creating virtual network #1...");
string backendSubnetName = Utilities.CreateRandomName("besubnet");
VirtualNetworkData vnetInput1 = new VirtualNetworkData()
{
Location = resourceGroup.Data.Location,
AddressPrefixes = { "192.168.0.0/16" },
Subnets =
{
new SubnetData() { AddressPrefix = "192.168.1.0/24", Name = "subnet1" },
new SubnetData() { AddressPrefix = "192.168.2.0/24", Name = backendSubnetName, NetworkSecurityGroup = backendNsg.Data }
},
};
var vnetLro1 = resourceGroup.GetVirtualNetworks().CreateOrUpdate(WaitUntil.Completed, vnetName1, vnetInput1);
VirtualNetworkResource vnet1 = vnetLro1.Value;
SubnetData beSubnet = vnet1.Data.Subnets.First(item => item.Name == backendSubnetName);
Utilities.Log($"Created a virtual network: {vnet1.Data.Name}");
Utilities.Log($"vnet connected nsg: {beSubnet.NetworkSecurityGroup.Id.Name}");
//============================================================
// Update a virtual network
// Creates a network security group for frontend subnet
Utilities.Log("Creating a network security group for virtual network backend subnet...");
string frontendNsgName = Utilities.CreateRandomName("frontEndNSG");
NetworkSecurityGroupData frontendNsgInput = new NetworkSecurityGroupData()
{
Location = resourceGroup.Data.Location,
SecurityRules =
{
new SecurityRuleData()
{
Name = "AllowHttpInComing",
Protocol = SecurityRuleProtocol.Tcp,
SourcePortRange = "*",
DestinationPortRange = "80",
SourceAddressPrefix = "INTERNET",
DestinationAddressPrefix = "*",
Access = SecurityRuleAccess.Allow,
Priority = 100,
Direction = SecurityRuleDirection.Inbound,
},
new SecurityRuleData()
{
Name = "DenyInternetOutGoing",
Protocol = SecurityRuleProtocol.Asterisk,
SourcePortRange = "*",
DestinationPortRange = "*",
SourceAddressPrefix = "*",
DestinationAddressPrefix = "internet",
Access = SecurityRuleAccess.Deny,
Priority = 200,
Direction = SecurityRuleDirection.Outbound,
}
}
};
var frontendNsgLro = resourceGroup.GetNetworkSecurityGroups().CreateOrUpdate(WaitUntil.Completed, frontendNsgName, frontendNsgInput);
NetworkSecurityGroupResource frontendNsg = frontendNsgLro.Value;
Utilities.Log($"Created network security group: {frontendNsg.Data.Name}");
// Update the virtual network frontend subnet by associating it with network security group
Utilities.Log("Associating network security group rule to frontend subnet");
string frontendSubnetName = Utilities.CreateRandomName("fesubnet");
vnetInput1 = new VirtualNetworkData()
{
Location = resourceGroup.Data.Location,
AddressPrefixes = { "192.168.0.0/16" },
Subnets =
{
new SubnetData() { AddressPrefix = "192.168.1.0/24", Name = "subnet1" },
new SubnetData() { AddressPrefix = "192.168.2.0/24", Name = backendSubnetName, NetworkSecurityGroup = backendNsg.Data },
new SubnetData() { AddressPrefix = "192.168.3.0/24", Name = frontendSubnetName, NetworkSecurityGroup = frontendNsg.Data },
},
};
vnetLro1 = resourceGroup.GetVirtualNetworks().CreateOrUpdate(WaitUntil.Completed, vnetName1, vnetInput1);
vnet1 = vnetLro1.Value;
SubnetData feSubnet = vnet1.Data.Subnets.First(item => item.Name == frontendSubnetName);
Utilities.Log("Network security group rule associated with the frontend subnet");
Utilities.Log("vnet connected nsg: " + feSubnet.NetworkSecurityGroup.Id.Name);
//============================================================
// Create a virtual machine in each subnet
// Creates the first virtual machine in frontend subnet
Utilities.Log("Creating a virtual machine in the frontend subnet");
var frontEndVM = Utilities.CreateVirtualMachine(resourceGroup, feSubnet.Id, frontEndVmName);
Utilities.Log($"Created VM: {frontEndVM.Data.Name}");
// Creates the second virtual machine in the backend subnet
Utilities.Log("Creating a virtual machine in the backend subnet");
var backEndVM = Utilities.CreateVirtualMachine(resourceGroup, beSubnet.Id, backEndVmName);
Utilities.Log($"Created VM: {backEndVM.Data.Name}");
//============================================================
// Create a virtual network with default address-space and one default subnet
Utilities.Log("Creating virtual network #2...");
VirtualNetworkData vnetInput2 = new VirtualNetworkData()
{
Location = resourceGroup.Data.Location,
AddressPrefixes = { "10.10.0.0/16" },
Subnets =
{
new SubnetData() { AddressPrefix = "10.10.1.0/24", Name = "default" },
},
};
var vnetLro2 = resourceGroup.GetVirtualNetworks().CreateOrUpdate(WaitUntil.Completed, vnetName2, vnetInput2);
var vnet2 = vnetLro2.Value;
Utilities.Log($"Created a virtual network: {vnet2.Data.Name}");
//============================================================
// List virtual networks
Utilities.Log($"Get all virtual network under {resourceGroup.Data.Name}");
foreach (var virtualNetwork in resourceGroup.GetVirtualNetworks().GetAll())
{
Utilities.Log("\t" + virtualNetwork.Data.Name);
}
//============================================================
// Delete a virtual network
Utilities.Log("Deleting the virtual network");
vnet2.Delete(WaitUntil.Completed);
Utilities.Log("Deleted the virtual network");
}
finally
{
try
{
if (_resourceGroupId is not null)
{
Utilities.Log($"Deleting Resource Group...");
client.GetResourceGroupResource(_resourceGroupId).Delete(WaitUntil.Completed);
Utilities.Log($"Deleted Resource Group: {_resourceGroupId.Name}");
}
}
catch (NullReferenceException)
{
Utilities.Log("Did not create any resources in Azure. No clean up is necessary");
}
catch (Exception ex)
{
Utilities.Log(ex);
}
}
}
public static void Main(string[] args)
{
try
{
//=================================================================
// Authenticate
var clientId = Environment.GetEnvironmentVariable("CLIENT_ID");
var clientSecret = Environment.GetEnvironmentVariable("CLIENT_SECRET");
var tenantId = Environment.GetEnvironmentVariable("TENANT_ID");
var subscription = Environment.GetEnvironmentVariable("SUBSCRIPTION_ID");
ClientSecretCredential credential = new ClientSecretCredential(tenantId, clientId, clientSecret);
ArmClient client = new ArmClient(credential, subscription);
RunSample(client);
}
catch (Exception ex)
{
Utilities.Log(ex);
}
}
}
}