diff --git a/TheArchive.IL2CPP/Features/Fixes/MapToObjectivesSwitchFix.cs b/TheArchive.IL2CPP/Features/Fixes/MapToObjectivesSwitchFix.cs index 6c320681..c6f265cd 100644 --- a/TheArchive.IL2CPP/Features/Fixes/MapToObjectivesSwitchFix.cs +++ b/TheArchive.IL2CPP/Features/Fixes/MapToObjectivesSwitchFix.cs @@ -8,14 +8,14 @@ namespace TheArchive.Features.Fixes { [EnableFeatureByDefault] - [RundownConstraint(Utils.RundownFlags.RundownFour, Utils.RundownFlags.Latest)] + [RundownConstraint(Utils.RundownFlags.RundownFour, Utils.RundownFlags.RundownAltFive)] public class MapToObjectivesSwitchFix : Feature { public override string Name => "Map Chat Abduction Fix"; public override string Group => FeatureGroups.Fixes; - public override string Description => "Prevent a switch to the Objectives Screen whenever the chat is open and the 'o' key is pressed."; + public override string Description => "Prevent a switch to the Objectives Screen whenever the chat is open and the 'o' key is pressed.\n\n(Thanks for fixing this in A6 Alex! <3)"; // Prevent a switch to the Objectives Screen whenever the chat is open [ArchivePatch(typeof(MainMenuGuiLayer), nameof(MainMenuGuiLayer.ChangePage))] diff --git a/TheArchive.IL2CPP/Features/Fixes/WeaponShootForward.cs b/TheArchive.IL2CPP/Features/Fixes/WeaponShootForward.cs index 3bb6ead7..a826e59d 100644 --- a/TheArchive.IL2CPP/Features/Fixes/WeaponShootForward.cs +++ b/TheArchive.IL2CPP/Features/Fixes/WeaponShootForward.cs @@ -10,6 +10,7 @@ namespace TheArchive.Features.Fixes { [EnableFeatureByDefault] + [RundownConstraint(RundownFlags.RundownOne, RundownFlags.RundownAltFive)] public class WeaponShootForward : Feature { public override string Name => "Weapons shoot forward";