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Log.cs
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using MelonLoader;
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace PVZ_Hyper_Fusion
{
internal static class Log
{
public static void LogDebug(object txt) {
Melon<Core>.Logger.Msg(Color.Gray,txt);
}
public static void LogDebug(string txt) {
Melon<Core>.Logger.Msg(Color.Gray,txt);
}
public static void LogDebug(string txt, params object[] args) {
Melon<Core>.Logger.Msg(Color.Gray,txt,args);
}
public static void LogInfo(object txt)
{
Melon<Core>.Logger.Msg(Color.Blue, txt);
}
public static void LogInfo(string txt)
{
Melon<Core>.Logger.Msg(Color.Blue, txt);
}
public static void LogInfo(string txt, params object[] args)
{
Melon<Core>.Logger.Msg(Color.Blue, txt, args);
}
public static void LogWarning(object txt) {
Melon<Core>.Logger.Warning(txt);
}
public static void LogWarning(string txt) {
Melon<Core>.Logger.Warning(txt);
}
public static void LogWarning(string txt, params object[] args) {
Melon<Core>.Logger.Warning(txt, args);
}
public static void LogError(object txt) {
Melon<Core>.Logger.Error(txt);
}
public static void LogError(string txt) {
Melon<Core>.Logger.Error(txt);
}
public static void LogError(string txt, params object[] args) {
Melon<Core>.Logger.Error(txt,args);
}
}
}