From 361223d9a381aaf6328f7fa58980c7b8644e3bab Mon Sep 17 00:00:00 2001 From: Nya Meow Date: Tue, 30 Jul 2024 19:35:20 +0700 Subject: [PATCH] bump geode version, mod version, fix unintentional node ids dependency --- mod.json | 6 +++--- src/main.cpp | 2 +- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/mod.json b/mod.json index 527a8a7..a569e15 100644 --- a/mod.json +++ b/mod.json @@ -1,5 +1,5 @@ { - "geode": "3.3.0", + "geode": "3.4.0", "gd": { "win": "2.206", "android": "2.206", @@ -8,9 +8,9 @@ }, "id": "catgirldev.ingame-progress-bar-color", "name": "Custom In-Game Progress Bar Color", - "version": "v1.0.0", + "version": "v1.1.0", "developer": "catgirldev", - "description": "my first mod?", + "description": "Lets you change your progress bar color in-game.", "settings": { "mode": { "name": "Working Mode (see info)", diff --git a/src/main.cpp b/src/main.cpp index a778006..6f3bd6f 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -49,7 +49,7 @@ class $modify(PlayLayer) { PlayLayer::startGame(); if ((!m_level->isPlatformer()) && m_progressFill){ ccColor3B nya = paint(); - auto progress_bar = static_cast(this->getChildByID("progress-bar")->getChildren()->objectAtIndex(0)); // TODO: use the member instead + auto progress_bar = static_cast(m_progressFill); // fuuuuck progress_bar->setColor(nya); } }