-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathcalculator.py
349 lines (301 loc) · 10.3 KB
/
calculator.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
from tkinter import *
from tkinter import messagebox as mb
#========================================================= Classes
class numButton:
def __init__(self, number):
self.number = number
def call(self):
if answer_status == False:
if operation == False:
global n, m
n += self.number
results.config(text=n)
else:
m += self.number
results2.config(text=m)
else:
pass
button1 = numButton('1')
button2 = numButton('2')
button3 = numButton('3')
button4 = numButton('4')
button5 = numButton('5')
button6 = numButton('6')
button7 = numButton('7')
button8 = numButton('8')
button9 = numButton('9')
button0 = numButton('0')
buttondot = numButton('.')
#================================================================
window = Tk()
window.title('Calculator')
window.geometry('300x400+1000+200')
window.minsize(297, 505)
window.maxsize(297, 505)
# menus
def about():
mb.showinfo('About This Calculator', 'This calculator was written by\
\"Ali J Rad\" using Python 3.8.8')
menubar = Menu(window)
filemenu = Menu(menubar, tearoff=0)
menubar.add_cascade(label='Check me out!', menu=filemenu)
filemenu.add_command(label='About', command=about)
filemenu.add_command(label='Exit', command=window.quit)
# results in frame1
frame1 = Frame(window, bg='#1a0033', bd=5, )
frame1.pack(fill=BOTH,)
# frame for results
r_frame = LabelFrame(window, text='Results', bg='#dbd2f9')
r_frame.pack(fill=BOTH, expand=True)
#results label
results = Label(frame1, text='0', fg='#dbd2f9', bg='#1a0033',\
font='times 30')
results.pack()
sign = Label(frame1, text='', fg='#dbd2f9', bg='#1a0033',\
font='times 40')
sign.pack()
results2 = Label(frame1, text='', fg='#dbd2f9', bg='#1a0033',\
font='times 30')
results2.pack()
final = Label(r_frame, text='', fg='black', bg='#dbd2f9',\
font='times 40')
final.pack()
#frame2 for buttons
frame2 = Frame(window, bg='#dbd2f9', bd=0, )
frame2.pack(side='bottom', fill=BOTH,)
# =============> constants
n = ''
operation = False
answer_status = False
operator = ''
m = ''
# =============> operation functions
def _ac_push():
global n, m, operator, operation, answer, answer_status
answer_status = False
answer = ''
n = ''
m = ''
operator = ''
operation = False
results.config(text='0')
results2.config(text=m)
sign.config(text=operator)
final.config(text=answer)
def _del_push():
global answer
if answer_status == False:
if operation == False:
global n, m
if n !='':
n = n[:-1]
results.config(text=n)
elif n=='':
results.config(text='0')
else:
m = m[:-1]
results2.config(text=m)
elif answer_status == True:
if answer == int(answer):
answer = str(int(answer))[:-1]
final.config(text=answer)
else:
answer = str(answer)[:-1]
final.config(text=answer)
def _plus_push():
global operation, operator
if n!='':
if operation == False:
operation = True
operator = '+'
sign.config(text='+')
else:
pass
else:
pass
def _minus_push():
global operation, operator
if n!='':
if operation == False:
operation = True
operator = '-'
sign.config(text='-')
else:
pass
else:
pass
def _mult_push():
global operation, operator
if n!='':
if operation == False:
operation = True
operator = '*'
sign.config(text='*')
else:
pass
else:
pass
def _div_push():
global operation, operator
if n!='':
if operation == False:
operation = True
operator = '/'
sign.config(text='/')
else:
pass
else:
pass
last_answer = ''
def _m_push():
global m, n, answer, answer_status, operation, last_answer
if answer_status == True:
last_answer = answer
elif answer_status == False:
if operation == False:
if last_answer !='':
n = last_answer
if n == int(n):
results.config(text=str(int(n)))
n = str(int(n)) # to be able to del the number
else:
results.config(text=str(n))
n = str(n)
else:
pass
elif operation == True:
if last_answer !='':
m = last_answer
if m == int(m):
results2.config(text=str(int(m)))
m = str(int(m))
else:
results2.config(text=str(m))
m = str(m)
else:
pass
def _neg_push():
global m, n
if answer_status == True:
pass
else:
if operation == False:
if '-' in n:
n = n.replace('-', '')
results.config(text=n)
elif '-' not in n:
n = '-' + n
results.config(text=n)
elif operation == True:
if '-' in m:
m = m.replace('-', '')
results2.config(text=m)
elif '-' not in m:
m = '-' + m
results2.config(text=m)
def _equ_push():
global n, m, operator, answer_status, answer
if m!='':
answer_status = True
if operator =='+':
int_n = float(n)
int_m = float(m)
answer = int_n + int_m
if answer == int(answer):
final.config(text=str(int(answer)))
else:
final.config(text=str(float(answer)))
elif operator =='-':
int_n = float(n)
int_m = float(m)
answer = int_n - int_m
if answer == int(answer):
final.config(text=str(int(answer)))
else:
final.config(text=str(float(answer)))
elif operator =='*':
int_n = float(n)
int_m = float(m)
answer = int_n * int_m
if answer == int(answer):
final.config(text=str(int(answer)))
else:
final.config(text=str(float(answer)))
elif operator =='/':
int_n = float(n)
int_m = float(m)
try:
answer = int_n / int_m
if answer == int(answer):
final.config(text=str(int(answer)))
else:
final.config(text=str(float(answer)))
except:
mb.showerror('Division Error', 'Can\'t divide by zero! Try again.')
_ac_push()
else:
pass
# ==========================>> buttons
b7 = Button(frame2, text = '7', fg='#8533ff', command=button7.call, \
relief="groove",padx=14, pady=10, font='arial 20', bg='#dbd2f9')
b7.grid(row=1, column=0)
b8 = Button(frame2, text = '8', fg='#8533ff', command=button8.call, \
relief="groove",padx=14, pady=10, font='arial 20', bg='#dbd2f9')
b8.grid(row=1, column=1)
b9 = Button(frame2, text = '9', fg='#8533ff', command=button9.call, \
relief="groove",padx=14, pady=10, font='arial 20', bg='#dbd2f9')
b9.grid(row=1, column=2)
b4 = Button(frame2, text = '4', fg='#8533ff', command=button4.call, \
relief="groove",padx=14, pady=10, font='arial 20', bg='#dbd2f9')
b4.grid(row=2, column=0)
b5 = Button(frame2, text = '5', fg='#8533ff', command=button5.call, \
relief="groove",padx=14, pady=10, font='arial 20', bg='#dbd2f9')
b5.grid(row=2, column=1)
b6 = Button(frame2, text = '6', fg='#8533ff', command=button6.call, \
relief="groove",padx=14, pady=10, font='arial 20', bg='#dbd2f9')
b6.grid(row=2, column=2)
b1 = Button(frame2, text = '1', fg='#8533ff', command=button1.call, \
relief="groove",padx=14, pady=10, font='arial 20', bg='#dbd2f9')
b1.grid(row=3, column=0)
b2 = Button(frame2, text = '2', fg='#8533ff', command=button2.call, \
relief="groove",padx=14, pady=10, font='arial 20', bg='#dbd2f9')
b2.grid(row=3, column=1)
b3 = Button(frame2, text = '3', fg='#8533ff', command=button3.call, \
relief="groove",padx=14, pady=10, font='arial 20', bg='#dbd2f9')
b3.grid(row=3, column=2)
b_dot = Button(frame2, text = '.', fg='#8533ff', command=buttondot.call, \
relief="groove",padx=17, pady=10, font='arial 20', bg='#dbd2f9')
b_dot.grid(row=4, column=0)
b0 = Button(frame2, text = '0', fg='#8533ff', command=button0.call, \
relief="groove",padx=14, pady=10, font='arial 20', bg='#dbd2f9')
b0.grid(row=4, column=1)
b_equ = Button(frame2, text = '=', fg='#8533ff', command= _equ_push, \
relief="groove",padx=14, pady=10, font='arial 20', bg='#dbd2f9')
b_equ.grid(row=4, column=2)
b_plus = Button(frame2, text = '+', fg='#8533ff', command=_plus_push, \
relief="groove",padx=14.5, pady=10, font='arial 20', bg='#dbd2f9')
b_plus.grid(row=3, column=3)
b_minus = Button(frame2, text = '-', fg='#8533ff', command= _minus_push, \
relief="groove",padx=17.5, pady=10, font='arial 20', bg='#dbd2f9')
b_minus.grid(row=2, column=3)
b_mult = Button(frame2, text = '*', fg='#8533ff', command= _mult_push, \
relief="groove",padx=17.4, pady=10, font='arial 20', bg='#dbd2f9')
b_mult.grid(row=1, column=3)
b_div = Button(frame2, text = '/', fg='#8533ff', command=_div_push, \
relief="groove",padx=17.5, pady=11, font='arial 20', bg='#dbd2f9')
b_div.grid(row=0, column=3)
b_ac = Button(frame2, text = 'AC', fg='#8533ff', command=_ac_push, \
relief="groove",padx=9.3, pady=14, font='arial 15', bg='#dbd2f9')
b_ac.grid(row=0, column=0,)
b_neg = Button(frame2, text = '-/+', fg='#8533ff', command=_neg_push, \
relief="groove",padx=11.3, pady=14, font='arial 15', bg='#dbd2f9')
b_neg.grid(row=0, column=1,)
b_del = Button(frame2, text = 'DEL', fg='#8533ff', command=_del_push, \
relief="groove",padx=5, pady=14, font='arial 15', bg='#dbd2f9')
b_del.grid(row=0, column=2,)
b_M = Button(frame2, text = 'M+', fg='#8533ff', command=_m_push, \
relief="groove",padx=7, pady=10, font='arial 20', bg='#dbd2f9')
b_M.grid(row=4, column=3)
# ===========================> buttons
window.config(menu=menubar)
window.mainloop()