From e6f6b4f2f144a2090b4fc72416e0369edfd61678 Mon Sep 17 00:00:00 2001 From: Alchan Kim Date: Tue, 10 Mar 2020 00:52:06 +0900 Subject: [PATCH] Update README.md --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index daad41e..feafa95 100644 --- a/README.md +++ b/README.md @@ -4,6 +4,7 @@ Fast-slic is a SLIC-variant algorithm implementation that aims for significantly It started as a part of my hobby project that demanded true "real time" capability in video stream processing. Among pipelines of it was a postprocessing pipeline smoothing the result of image with SLIC superpixels and CRF. Unfortunately, there were no satisfying library for real-time(>30fps) goal. [gSLICr](https://github.com/carlren/gSLICr) was the most promising candidate, but I couldn't make use of it due to limited hardware and inflexible license of CUDA. Therefore, I made the blazingly fast variant of SLIC using only CPU. +[Paper preprint](https://github.com/Algy/fast-slic/files/4009304/fastslic.pdf) ## Demo