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Test.cpp
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Test.cpp
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//
// Test.cpp
//
// This is a direct port of the C version of the RTree test program.
//
#include <iostream>
#include "RTree.h"
using namespace std;
typedef int ValueType;
struct Rect
{
Rect() {}
Rect(int a_minX, int a_minY, int a_maxX, int a_maxY)
{
min[0] = a_minX;
min[1] = a_minY;
max[0] = a_maxX;
max[1] = a_maxY;
}
int min[2];
int max[2];
};
struct Rect rects[] =
{
Rect(0, 0, 2, 2), // xmin, ymin, xmax, ymax (for 2 dimensional RTree)
Rect(5, 5, 7, 7),
Rect(8, 5, 9, 6),
Rect(7, 1, 9, 2),
};
int nrects = sizeof(rects) / sizeof(rects[0]);
Rect search_rect(6, 4, 10, 6); // search will find above rects that this one overlaps
bool MySearchCallback(ValueType id, void* arg)
{
cout << "Hit data rect " << id << "\n";
return true; // keep going
}
int main()
{
typedef RTree<ValueType, int, 2, float> MyTree;
MyTree tree;
int i, nhits;
cout << "nrects = " << nrects << "\n";
for(i=0; i<nrects; i++)
{
tree.Insert(rects[i].min, rects[i].max, i); // Note, all values including zero are fine in this version
}
nhits = tree.Search(search_rect.min, search_rect.max, MySearchCallback, NULL);
cout << "Search resulted in " << nhits << " hits\n";
// Iterator test
int itIndex = 0;
MyTree::Iterator it;
for( tree.GetFirst(it);
!tree.IsNull(it);
tree.GetNext(it) )
{
int value = tree.GetAt(it);
int boundsMin[2] = {0,0};
int boundsMax[2] = {0,0};
it.GetBounds(boundsMin, boundsMax);
cout << "it[" << itIndex++ << "] " << value << " = (" << boundsMin[0] << "," << boundsMin[1] << "," << boundsMax[0] << "," << boundsMax[1] << ")\n";
}
// Iterator test, alternate syntax
itIndex = 0;
tree.GetFirst(it);
while( !it.IsNull() )
{
int value = *it;
++it;
cout << "it[" << itIndex++ << "] " << value << "\n";
}
return 0;
// Output:
//
// nrects = 4
// Hit data rect 1
// Hit data rect 2
// Search resulted in 2 hits
// it[0] 0 = (0,0,2,2)
// it[1] 1 = (5,5,7,7)
// it[2] 2 = (8,5,9,6)
// it[3] 3 = (7,1,9,2)
// it[0] 0
// it[1] 1
// it[2] 2
// it[3] 3
}