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Apparently previous programmers decided to make a voxel a single point instead of making it a box. This bug makes checking if the effector is moving outside of the boundary box bounds very unprecise.
The text was updated successfully, but these errors were encountered:
Apparently previous programmers decided to make a voxel a single point instead of making it a box. This bug makes checking if the effector is moving outside of the boundary box bounds very unprecise.
The text was updated successfully, but these errors were encountered: