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Releases: 50DKP/FF2-Official

FF2 1.10.4

03 Mar 01:58
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  • Fixed players getting overheal after winning as a boss (Wliu/FlaminSarge)
  • Rebalanced the Baby Face's Blaster (Shadow)
  • Fixed the Baby Face's Blaster being unusable when FF2 was disabled (Wliu from Curtgust)
  • Fixed the Darwin's Danger Shield getting replaced by the SMG (Wliu)
  • Added the Tide Turner and new festive weapons to the weapon whitelist (Wliu)
  • Fixed Market Gardener backstabs (Wliu)
  • Improved class switching after you finish the round as a boss (Wliu)
  • Fixed the !ff2 command again (Wliu)
  • Fixed bosses not ducking when teleporting (CapnDev)
  • Prevented dead companion bosses from becoming clones (Wliu)
  • [Server] Fixed ff2_alive never being shown (Wliu from various)
  • [Server] Fixed invalid healthbar errors (Wliu from ClassicGuzzi)
  • [Server] Fixed OnTakeDamage errors from spell Monoculuses (Wliu from ClassicGuzzi)
  • [Server] Added ff2_arena_rounds and deprecated ff2_first_round (Wliu from Spyper)
  • [Server] Added ff2_base_jumper_stun to disable the parachute on stun (Wliu from Shadow)
  • [Server] Prevented FF2 from loading if it gets loaded in the /plugins/freaks/ directory (Wliu)
  • [Dev] Fixed sound_fail (Wliu from M76030)
  • [Dev] Allowed companions to emit sound_nextlife if they have it (Wliu from M76030)
  • [Dev] Added sound_last_life (Wliu from WildCard65)
  • [Dev] Added FF2_OnAlivePlayersChanged and deprecated FF2_Get{Alive|Boss}Players (Wliu from Shadow)
  • [Dev] Fixed AIOOB errors in FF2_GetBossUserId (Wliu)
  • [Dev] Improved FF2_OnSpecialSelected so that only part of a boss name is needed (Wliu)
  • [Dev] Added FF2_{Get|Set}BossRageDamage (Wliu from WildCard65)

FastDL is available here.

FF2 1.10.3

06 Nov 19:58
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1.10.3 brings yet more bugfixes. In addition, it adds a few handy developer tools as well, most notably FF2_GetFF2Version, FF2_SetAmmo, FF2_ShowSync{Hud}Text, and FF2FLAG_ALLOW_{HEALTH|AMMO}_PICKUPS.

Full changelog:

  • Fixed bosses appearing to be overhealed (War3Evo/Wliu)
  • Rebalanced many weapons based on misc. feedback (Wliu/various)
  • Fixed not being able to use strange syringe guns or mediguns (Chris from Spyper)
  • Fixed the Bread Bite being replaced by the GRU (Wliu from Spyper)
  • Fixed Mantreads not giving extra rocket jump height (Chdata)
  • Prevented bosses from picking up ammo/health by default (friagram)
  • Fixed a bug with respawning bosses (Wliu from Spyper)
  • Fixed an issue with displaying boss health in chat (Wliu)
  • Fixed an edge case where player crits would not be applied (Wliu from Spyper)
  • Fixed not being able to suicide as boss after round end (Wliu)
  • Updated Russian translations (wasder) and added German translations (CooliMC)
  • Fixed Dead Ringer deaths being too obvious (Wliu from AliceTaylor12)
  • Fixed many bosses not voicing their catch phrases (Wliu)
  • Updated Gentlespy, Easter Bunny, Demopan, and CBS (Wliu, configs need to be updated)
  • [Server] Added new cvar ff2_countdown_result (Wliu from Shadow)
  • [Server] Added new cvar ff2_caber_detonations (Wliu)
  • [Server] Fixed a bug related to cvar_countdown_players and the countdown timer (Wliu from Spyper)
  • [Server] Fixed nextmap_charset VFormat errors (Wliu from BBG_Theory)
  • [Server] Fixed errors when Monoculus was attacking (Wliu from ClassicGuzzi)
  • [Dev] Added "sound_first_blood" (Wliu from Mr-Bro)
  • [Dev] Added "pickups" to set what the boss can pick up (Wliu)
  • [Dev] Added FF2FLAG_ALLOW_{HEALTH|AMMO}_PICKUPS (Powerlord)
  • [Dev] Added FF2_GetFF2Version (Wliu)
  • [Dev] Added FF2_ShowSync{Hud}Text wrappers (Wliu)
  • [Dev] Added FF2_SetAmmo and fixed setting clip (Wliu/friagram for fixing clip)
  • [Dev] Fixed weapons not being hidden when asked to (friagram)
  • [Dev] Fixed not being able to set constant health values for bosses (Wliu from braak0405)

FF2 1.10.2

09 Oct 22:56
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This version fixes a critical bug involving models, materials, and sounds in FF2 v1.10.1.

FastDL (.tar.gz)
FastDL (.zip)

FF2 1.10.1

28 Aug 17:24
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1.10.1 fixes bugs present in 1.10.0, updates to the latest stable Sourcemod version, partially syncs with VSH 1.49, includes some user experience improvements, as well as adding some more natives for developers.

Please note that now that FF2 is running on Sourcemod 1.6.1, gamedata/equipwearable.txt is no longer needed and can be safely removed (unless you have other plugins that rely on it).

  • Fixed a rare bug where rage could go over 100% (Wliu)
  • Updated to use Sourcemod 1.6.1 (Powerlord)
  • Fixed goomba stomp ignoring demoshields (Wliu)
  • Disabled boss from spectating (Wliu)
  • Fixed some possible overlapping HUD text (Wliu)
  • Fixed ff2_charset displaying incorrect colors (Wliu)
  • Boss info text now also displays in the chat area (Wliu)
  • Partially synced with VSH 1.49 (all VSH changes listed courtesy of Chdata)
    • VSH: Do not show HUD text if the scoreboard is open
    • VSH: Added market gardener 'backstab'
    • VSH: Removed Darwin's Danger Shield from the blacklist (Chdata) and gave it a +50 health bonus (Wliu)
    • VSH: Rebalanced Phlogistinator
    • VSH: Improved backstab code
    • VSH: Added ff2_shield_crits cvar to control whether or not demomen get crits when using shields
    • VSH: Reserve Shooter now deals crits to bosses in mid-air
  • [Server] Fixed conditions still being added when FF2 was disabled (Wliu)
  • [Server] Fixed a rare healthbar error (Wliu)
  • [Server] Added convar ff2_boss_suicide to control whether or not the boss can suicide after the round starts (Wliu)
  • [Server] Changed ff2_boss_teleporter's default value to 0 (Wliu)
  • [Server] Updated translations (Wliu)
  • [Dev] Added FF2_GetAlivePlayers and FF2_GetBossPlayers (Wliu/AliceTaylor)
  • [Dev] Fixed a bug in the main include file (Wliu)
  • [Dev] Enabled escape sequences in configs (Wliu)

FastDL (.tar.gz)
FastDL (.zip)

FF2 1.10.0

26 Jul 14:47
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Note: This is the last major FF2 v1 version. However, 1.10 will continue to be supported for some time after v2 comes out.

  • Rage is now activated by calling for medic (Wliu)
  • Balanced Goomba Stomp and RTD (WildCard65)
  • Fixed BGM not stopping if the boss suicides at the beginning of the round (Wliu)
  • Fixed Jarate, etc. not disappearing immediately on the boss (Wliu)
  • Fixed ability timers not resetting when the round was over (Wliu)
  • Fixed bosses losing momentum when raging in the air (Wliu)
  • Fixed bosses losing health if their companion left at round start (Wliu)
  • Fixed bosses sometimes teleporting to each other if they had a companion (Wliu)
  • Optimized the health calculation system (WildCard65)
  • Slightly tweaked default boss health formula to be more balanced (Eggman)
  • Fixed and optimized the leaderboard (Wliu)
  • Fixed medic minions receiving the medigun (Wliu)
  • Fixed Ninja Spy slow-mo bugs (Wliu/Powerlord)
  • Prevented players from changing to the incorrect team or class (Powerlord/Wliu)
  • Fixed bosses immediately dying after using the dead ringer (Wliu)
  • Fixed a rare bug where you could get notified about being the next boss multiple times (Wliu)
  • Fixed gravity not resetting correctly after a weighdown if using non-standard gravity (Wliu)
  • [Server] FF2 now properly disables itself when required (Wliu/Powerlord)
  • [Server] Added ammo, clip, and health arguments to rage_cloneattack (Wliu)
  • [Server] Changed how BossCrits works...again (Wliu)
  • [Server] Removed convar ff2_halloween (Wliu)
  • [Server] Moved convar ff2_oldjump to the main config file (Wliu)
  • [Server] Added convar ff2_countdown_players to control when the timer should appear (Wliu/BBG_Theory)
  • [Server] Added convar ff2_updater to control whether automatic updating should be turned on (Wliu)
  • [Server] Added convar ff2_goomba_jump to control how high players should rebound after goomba stomping the boss (WildCard65)
  • [Server] Fixed hale_point_enable/disable being registered twice (Wliu)
  • [Server] Fixed some convars not executing (Wliu)
  • [Server] Fixed the chances and charset systems (Wliu)
  • [Dev] Added more natives and one additional forward (Eggman)
  • [Dev] Added sound_full_rage which plays once the boss is able to rage (Wliu/Eggman)
  • [Dev] Fixed FF2FLAG_ISBUFFED (Wliu)
  • [Dev] FF2 now checks for sane values for lives and health_formula (Wliu)
  • Big thanks to GIANT_CRAB, WildCard65, and kniL for their devotion to this release!

FF2 1.9.3

06 Apr 01:37
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This release fixes some pressing bugs in 1.9.2, most noticeably sentries being permanently disabled once raged.

FF2 1.9.2

22 Mar 16:14
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This release fixes a few bugs that made it into 1.9.1 as well as some other bugs present in 1.9.0 and older. In addition, rage_cloneattack was updated to provide more functionality (thanks to friagram who created an updated version in the first place).

EDIT: There was a missed commit in this release, specifically adding the includes to update.txt. This does NOT affect any Updater functionality though, since the update.txt here is not linked in any way to the real file that does the updating.

FF2 1.9.1

18 Mar 21:30
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1.9.1 fixes a few very minor (unreported) bugs and slightly improves the leaderboard text. Subplugins are also now correctly disabled on mapchange.

FF2 1.9.0

07 Mar 01:34
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Fixes most/all bugs introduced in 1.0.8 while adding some new natives and configurability, and also introduces Updater support.

View the in-game changelog (/ff2new) for info.

FF2 1.0.8

31 Oct 01:54
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lskjfl2k3rn2k3rn2lfksmd.f,smf2!

(View the changelog for infos)