Releases: 34736384/genshin-fps-unlock
v2.1.2
Release
Release
Release
Version 2.0.0 Changes
- Removed key binds
- Added a GUI (should remove the need for keybindings)
- Added interactable lauch option configurations (Located under
Options->Settings->Lauch Options
) - Added some QoL features, such as start minimized, minimize to tray, game process priority, and power saving
- Minimize to tray: Whenever you click to minimize or have the
Start Minimized
option checked, the unlocker will automatically minimize to tray - Game Process Priority: Changes the process priority on start, and it will be saved in the config too!
- Power Saving: Automatically sets the fps limit to 10 and low process priority upon losing focus to the game (e.g. tabbing out of the game)
- Added a slider and an input box for changing fps cap
- Added an icon
- Added game path detection through the registry, will fall back to the old method if it fails with the registry
- You can choose the different installations of the game in
Options->Setup
Release
Release
Release
-
Added config for saving fps value
-
Added LEFT(-2) and RIGHT(+2) arrow keys for small fps changes
-
Added instructions in the unlocker itself
-
Removed the need of focusing on game to change fps limit
-
Auto close after game closes
-
Automatically disables vsync
-
Command line forwarding
-
ReShade injection supported (place the reshade dll in the same place as unlocker)
-
Make sure you have the Visual C++ 2019 Redistributable (x64) installed
-
Place the compiled exe anywhere you want
-
If it is your first time running, run unlocker as admin, then the unlocker will ask you to open the game. This only need to be done once, it's used for acquiring the game path. Then it'll be saved to a config file. After the config is made you can start the game via the unlocker in future sessions.
Release
- Minor bug fix
- Auto close after game closes
- Automatically disables vsync
- Command line forwarding
- ReShade injection supported
- Make sure you have the Visual C++ 2019 Redistributable (x64) installed
- Place the compiled exe anywhere you want
- If it is your first time running, run unlocker as admin, then the unlocker will ask you to open the game. This only need to be done once, it's used for acquiring the game path. Then it'll be saved to a config file. After the config is made you can start the game via the unlocker in future sessions.
- Have the game window focused (stay tabbed in game) when you are changing the fps limit. No need to tab out to the unlocker
- More instructions here
Release
-
Minor bug fix
-
Auto close after game closes
-
Automatically disables vsync
-
Command line forwarding
-
ReShade injection supported
-
Make sure you have the Visual C++ 2019 Redistributable (x64) installed
-
Place the compiled exe anywhere you want
-
If it is your first time running, run unlocker as admin, then the unlocker will ask you to open the game. This only need to be done once, it's used for acquiring the game path. Then it'll be saved to a config file. After the config is made you can start the game via the unlocker in future sessions.
-
More instructions here
Release
-
Added auto close after game closes
-
Automatically disables vsync
-
Command line forwarding
-
ReShade injection supported
-
Make sure you have the Visual C++ 2019 Redistributable (x64) installed
-
Place the compiled exe anywhere you want
-
If it is your first time running, run unlocker as admin, then the unlocker will ask you to open the game. This only need to be done once, it's used for acquiring the game path. Then it'll be saved to a config file. After the config is made you can start the game via the unlocker in future sessions.
-
More instructions here