diff --git a/dist/index.js b/dist/index.js index c72143a..f37de74 100644 --- a/dist/index.js +++ b/dist/index.js @@ -356,6 +356,11 @@ const THREE_PARTICIPANTS_INTERACTIONS = [ "${participant1} tried killing ${participant2}, but only dealt 1 damage. ${participant3} was confused about it.", "${participant1} threw a fake grenade. ${participant2} and ${participant3} weren't entertained.", "${participant1} threw a live grenade. ${participant2} and ${participant3} ran away from it.", + "${participant1}, ${participant2}, and ${participant3} tried to kill each other. they felt dumb when all of them realized they'd actually make a good team.", + "${participant1} got knocked down by ${participant2}, but was revived by ${participant3} and ran away.", + "${participant1} discovered that ${participant2} and ${participant3} were plotting against him. ${participant1} escaped the group immediately.", + "${participant1} discovered that ${participant2} and ${participant3} were plotting against him. ${participant1} cried and hoped for the best.", + "${participant1} discovered that ${participant2} and ${participant3} were plotting against him. ${participant1} simply laughed and shrugged it off. ", // 1Kill2Steal "${participant1} tells ${participant2} and ${participant3} that they suck (they didn't like it).", "${participant1} tells ${participant2} and ${participant3} that they suck (they liked it).", @@ -538,6 +543,23 @@ const WAYS_TO_DIE_TEMPLATES = [ "${personDying} tried hacking but instead noclipped out of the world.", "${personDying} encountered the man behind the slaughter.", "${personDying} forgot their happy thought.", + "${personDying} got sent to gulag randomly, and lost.", + "${personDying} forgot to breathe in their sleep.", + "${personDying} tried their luck. it didn't go well.", + "${personDying} was caught by a weird tribe and got tickled to death.", + "${personDying} had a stroke reading allat.", + "${personDying} fell out of the world.", + "${personDying} tried to prevent drowning by drinking water. nice try, though.", + "${personDying} suffocated in a wall. how? i have no idea.", + "${personDying} was killed by [Intentional Game Design]", + "${personDying} was compressed using the wrong file format.", + "${personDying} either went high above or down below.", + "${personDying} glitched out and won! err, wait, i think they died.", + "${personDying} blamed the lag.", + "${personDying} didn't bring a totem of undying.", + "${personDying} got pricked to death.", + "${personDying} said shazam! they got struck by lightning.", + "${personDying} fell off a chair.", // 1Kill2Steal "${personDying} slipped on a banana peel. (you silly goose)", "A meteorite fell on ${personDying}'s head. (relateable) { NO AoE SOMEHOW }", diff --git a/play/src/index.ts b/play/src/index.ts index 1f959a5..dca670d 100644 --- a/play/src/index.ts +++ b/play/src/index.ts @@ -399,6 +399,11 @@ const THREE_PARTICIPANTS_INTERACTIONS = [ "${participant1} tried killing ${participant2}, but only dealt 1 damage. ${participant3} was confused about it.", "${participant1} threw a fake grenade. ${participant2} and ${participant3} weren't entertained.", "${participant1} threw a live grenade. ${participant2} and ${participant3} ran away from it.", + "${participant1}, ${participant2}, and ${participant3} tried to kill each other. they felt dumb when all of them realized they'd actually make a good team.", + "${participant1} got knocked down by ${participant2}, but was revived by ${participant3} and ran away.", + "${participant1} discovered that ${participant2} and ${participant3} were plotting against him. ${participant1} escaped the group immediately.", + "${participant1} discovered that ${participant2} and ${participant3} were plotting against him. ${participant1} cried and hoped for the best.", + "${participant1} discovered that ${participant2} and ${participant3} were plotting against him. ${participant1} simply laughed and shrugged it off. ", // 1Kill2Steal "${participant1} tells ${participant2} and ${participant3} that they suck (they didn't like it).", @@ -594,6 +599,23 @@ const WAYS_TO_DIE_TEMPLATES: string[] = [ "${personDying} tried hacking but instead noclipped out of the world.", "${personDying} encountered the man behind the slaughter.", "${personDying} forgot their happy thought.", + "${personDying} got sent to gulag randomly, and lost.", + "${personDying} forgot to breathe in their sleep.", + "${personDying} tried their luck. it didn't go well.", + "${personDying} was caught by a weird tribe and got tickled to death.", + "${personDying} had a stroke reading allat.", + "${personDying} fell out of the world.", + "${personDying} tried to prevent drowning by drinking water. nice try, though.", + "${personDying} suffocated in a wall. how? i have no idea.", + "${personDying} was killed by [Intentional Game Design]", + "${personDying} was compressed using the wrong file format.", + "${personDying} either went high above or down below.", + "${personDying} glitched out and won! err, wait, i think they died.", + "${personDying} blamed the lag.", + "${personDying} didn't bring a totem of undying.", + "${personDying} got pricked to death.", + "${personDying} said shazam! they got struck by lightning.", + "${personDying} fell off a chair.", // 1Kill2Steal "${personDying} slipped on a banana peel. (you silly goose)",