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<html>
<!-- Blender - Play with XPS Models -->
<head>
<style>
html {
background-color:black;
font-family:Verdana, Geneva, sans-serif;
color:white;
}
body.bodytut {
background-color:gray;
color:orange;
font-family:Verdana, Geneva, sans-serif;
}
div.tut {
background-color:black;
color:white;
font-family:Verdana, Geneva, sans-serif;
}
pre {
background-color:black;
color:white;
font-family:Verdana, Geneva, sans-serif;
white-space: pre-wrap; /* Since CSS 2.1 */
white-space: -moz-pre-wrap; /* Mozilla, since 1999 */
white-space: -pre-wrap; /* Opera 4-6 */
white-space: -o-pre-wrap; /* Opera 7 */
word-wrap: break-word; /* Internet Explorer 5.5+ */
}
summary {
font-family:Verdana, Geneva, sans-serif;
font-size:15px;
color:#090;
font-weight:bold;
padding:2px 6px;
width:15em;
background-color:#2C3539;
border:none;
box-shadow:3px 3px 4px black;
}
table {
font-family: Verdana, Geneva, sans-serif;
border-collapse: collapse;
width: 100%;
background-color: black;
}
td, th {
border: 1px solid #dddddd;
text-align: left;
padding: 8px;
}
img.blur {
-webkit-filter: blur(5px); /* Safari 6.0 - 9.0 */
filter: blur(5px);
-moz-filter: blur(5px);
-o-filter: blur(5px);
-ms-filter: blur(5px);
}
.orangehr {height:10px;border-width:1;color:orange;background-color:red;}
.orangegrhr {height:10px;border-width:3;color:green;background-color:orange;}
.hotkey {color:yellow;font-weight:bold;}
.orange {color:orange;font-weight:bold;}
.red {color:red;font-weight:bold;}
.green {color:green;font-weight:bold;}
.blue {color:blue;font-weight:bold;}
.cyan {color:cyan;font-weight:bold;}
.demo {border:10px dotted orange;}
</style>
</head>
<body class="bodytut">
<div class="tut">
<!--Title Image-->
<!--OLD IMAGES: https://i.imgur.com/RC9BIF2.png https://i.imgur.com/vL0Zw8Q.png-->
<div align="center"><img src="https://i.imgur.com/NSGTToEl.jpg" width="640" height="360" alt="Chun-Li [Blender Cycles]" title="Chun-Li [Blender Cycles]"></a></div>
<!--Title-->
<div align="center"><h1 class="orange"><u><b>Blender - Play with XPS Models</b></u></h1>
(For new Blender users)</div>
<div align="center"><b>**Update** Dec 27th 2019</b></div>
<div align="center"><b>(See <a href="#xpschangelog">Change Log</a> at the bottom)</b></div>
<pre><div align="center">This guide is mostly targeted at users who may have anxiety learning Blender.
I made this <b>short</b>, <b>sweet</b>, and <b>easy</b>.
If you are interested in <b class="orange">Blender 2.8</b>, click <a href="https://www.youtube.com/watch?v=MyxWDHy4ppY"><b>HERE</b></a>.</div><hr>
</pre>
<pre>
If you are looking for a guide to help you start <strong><b class="orange"><u>Posing</u></b>/<b class="orange"><u>Animating</u></b>/<b class="orange"><u>Editing</u></b>/<b class="orange"><u>Rendering</u></b></strong> XPS characters in <b>Blender</b>, continue reading.
The <b>User Interface</b> shown in the gifs below has been changed slightly to help new users identify the different <b>Editors/Windows</b> within <b>Blender</b>.
For <b>eye comfort</b>, feel free to change the appearance of Blender's <b>User Interface</b> via <b>File - User Preferences</b>.
</pre>
<P>
<img src="https://i.imgur.com/3eYGLOQ.png" width="800" height="50" alt="*Here's a taste of what you will accomplish*" title="*Here's a taste of what you will accomplish*">
<BR>- <a href="https://gfycat.com/LittleRareBordercollie"><b>https://gfycat.com/LittleRareBordercollie</b></a>
<BR>- <a href="https://gfycat.com/gorgeoussilentantlion"><b>https://gfycat.com/GorgeousSilentAntlion</b></a>
<!--IMAGE
<BR><img src="https://i.imgur.com/2364Vzn.png" width="905" height="32" alt="Report broken Gfycat links or try changing the URL to this: https://giant.gfycat.com/GfycatID.webm" title="Report broken Gfycat links or try changing the URL to this: https://giant.gfycat.com/GfycatID.webm">
-->
<BR>[ Report broken Gfycat links or try changing the URL to this: <b style="color:red;font-size:20px">https://<span style="color:yellow">giant.</span>gfycat.com/<span style="color:white">GfycatID</span><span style="color:yellow">.webm</span></b> ]
</P>
<hr class="orangehr">
<!--BLENDER SHORTCUTS & HOTKEYS-->
<img src="https://i.imgur.com/g4SQCvP.webp" width="480" height="270" alt="Blender - Shortcuts & Hotkeys" title="Blender - Shortcuts & Hotkeys">
<DETAILS><SUMMARY><span style="color:green;font-size:150%;"><b>Click to Show</b></span></SUMMARY>
<!--Blender 2.7 Hotkeys-->
<!--INDENT--><blockquote>
<details><summary><u><b class="orange">Blender 2.7</b> - <b>Hotkeys</b></u></summary>
<BR><a href="https://i.imgur.com/MbTcQsk.png"><img class="demo"src="https://i.imgur.com/MbTcQskm.png" alt="List of Basic Hotkeys for Blender" title="Basic Blender Hotkeys" width="233" height="320"></a>
<BR>- Don't panic if you forget a keyboard shortcut. Just press <b class="hotkey">spacebar</b> key.
<BR>- I highly recommend you activate the <b>Dynamic Context Menu</b> addon for more spacebar functionality.
</details>
<hr align="left" width="30%">
<!--Blender 2.8 Hotkeys-->
<details><summary><u><b class="orange">Blender 2.8</b> - <b>Hotkeys</b></u></summary>
<pre>
<b class="orange"><u>Selection Hotkeys:</u></b>
<b class="hotkey">LEFTMOUSE</b> = make a selection
<b class="hotkey">SHIFT</b>-<b class="hotkey">LEFTMOUSE</b> = make multiple selections
<b class="hotkey">CTRL</b>-<b class="hotkey">RIGHTMOUSE</b> = Lasso select
<b class="hotkey">ALT</b>-<b class="hotkey">LEFTMOUSE</b> = Select Object Menu [<a href="https://gfycat.com/hardtofindfarcat"><b>Demo</b></a>]
<b class="hotkey">A</b> = Select All
<b class="hotkey">ALT</b>-<b class="hotkey">A</b> = De-select All
<b class="hotkey">B</b> = Box select
<b class="hotkey">C</b> = Circle select
<b class="hotkey">L</b> = select Linked [<a href="https://gfycat.com/thickwavycormorant-blender-captain-rigging-marvel"><b>Demo</b></a>] [<a href="https://gfycat.com/whisperedyounghogget"><b>Bones</b></a>]
<hr align="left" width="50%">
<b class="orange"><u>Transform Hotkeys:</u></b>
<b class="hotkey">G</b> = <b>Grab/Move</b> selection
<b class="hotkey">ALT</b>-<b class="hotkey">G</b> = Reset <u>Location</u>
<b class="hotkey">R</b> = <b>Rotate</b> selection
<b class="hotkey">ALT</b>-<b class="hotkey">R</b> = Reset <u>Rotation</u>
<b class="hotkey">S</b> = <b>Scale</b> selection
<b class="hotkey">ALT</b>-<b class="hotkey">S</b> = Reset <u>Scale</u>
[ Press <b class="red">X</b>,<b class="green">Y</b>, or <b class="blue">Z</b> to lock a transformation to an <u>axis</u> ]
<hr align="left" width="50%">
<b class="hotkey">X</b> = Delete selection
<b class="hotkey">M</b> = Move selection to a collection
<b class="hotkey">H</b> = Hide selection
<b class="hotkey">ALT</b>-<b class="hotkey">H</b> = Unhide selection
<b class="hotkey">SHIFT</b>-<b class="hotkey">H</b> Hide everything except selection
<hr align="left" width="50%">
<b class="hotkey">SHIFT</b>-<b class="hotkey">A</b> = Add new Object/Bone/Node
<b class="hotkey">SHIFT</b>-<b class="hotkey">D</b> = Duplicate selection
<hr align="left" width="50%">
<b class="hotkey">T</b> = Tool Shelf
<b class="hotkey">N</b> = Properties Shelf
<hr align="left" width="50%">
<b class="hotkey">SHIFT</b>-<b class="hotkey">S</b> = Snap Menu
<b class="hotkey">SHIFT</b>-<b class="hotkey">C</b> = Set <b class="red">3D</b> <b>Cursor</b> location to center [<b class="red">0</b>,<b class="green">0</b>,<b class="blue">0</b>]
<hr align="left" width="50%">
<b class="hotkey">HOME</b> = view entire scene
<b class="hotkey">NUMPAD_PERIOD</b> = view only selection(s)
<hr align="left" width="50%">
<b class="hotkey">TAB</b> = switch to <b class="orange">Edit Mode</b>/<b class="orange">Object Mode</b>/<b class="orange">Sculpt Mode</b>/<b class="orange">Texture Paint</b>/<b class="orange">Weight Paint</b>/<b class="orange">Vertex Paint</b>
<b class="hotkey">~</b> = activate 3D view pie menu
<b class="hotkey">Z</b> = Viewport Shading Mode
<b class="hotkey">Q</b> = Quick Favorites Menu
<b class="hotkey">F3</b> = Search for any Blender function or tool
Work in progress..
<hr align="left" width="50%">
For more shortcuts, check the links below.
- <a href="https://docs.blender.org/manual/en/latest/interface/keymap/introduction.html"><b>Keymaps</b></a>
- <a href="https://www.youtube.com/playlist?list=PLa1F2ddGya_-UvuAqHAksYnB0qL9yWDO6"><b>Blender Fundamentals 2.80</b></a>
</pre>
</details>
<!--END INDENT--></blockquote>
</DETAILS>
<hr class="orangehr">
<!--BLENDER USER INTERFACE TIPS-->
<span style="color:#307D7E"><h1><b><u>Blender User Interface Tips</u></b></h1></span>
<img src="https://i.imgur.com/8jlsMsAl.png" width="498" height="280">
<DETAILS><SUMMARY><span style="color:green;font-size:150%;"><b>Click to Show</b></span></SUMMARY>
<blockquote>
<ul><li><b>1. Editor Types:</b> <a href="https://gfycat.com/MatureAgedAndalusianhorse">https://gfycat.com/MatureAgedAndalusianhorse</a></li>
<li><b>2. Check for errors:</b> <a href="https://gfycat.com/OccasionalLoneHorsefly">https://gfycat.com/OccasionalLoneHorsefly</a></li>
<li><b>3. Split and Join Editors/Windows:</b> <a href="https://gfycat.com/HomelyTallHoneybee">https://gfycat.com/HomelyTallHoneybee</a></li>
<li><b>4. Widget Locations:</b> <a href="https://i.imgur.com/ZEeH2WH.png">https://i.imgur.com/ZEeH2WH.png</a>
<BR>- <span style="color:yellow;"><b>Left_Click</b></span> and drag the corner widget to split the window/editor.
<BR>- <span style="color:yellow;"><b>Right_Click</b></span> on the <b>border/edge</b> of the <b>editor</b> to <b>Join</b> or <b>Split</b>.
<BR>- <span style="color:yellow;"><b>Shift</b></span>+<span style="color:yellow;"><b>Left_Click</b></span> and drag the <b>corner widget</b> to <b>open the editor in a new Blender window.</b></li>
<li><b>5. Object Types:</b>
<BR><img src="https://i.imgur.com/wDjVQL2.png" alt="List of Object Types in Blender" title="Object Types" width="300" height="300"></li>
<li><b>6. Transformation Manipulators:</b>
<BR><img src="https://i.imgur.com/jCwgK3L.png" width="228" height="40">
<BR>- Keep both Transformation Manipulators (Rotate and Translate) enabled.
<BR>- They will help you see the pivot point during rotation and other operations.
<BR><b>Example:</b>
<BR><a href="https://gfycat.com/FewWarpedAfricanparadiseflycatcher"><img class="demo" src="https://thumbs.gfycat.com/FewWarpedAfricanparadiseflycatcher-mobile.jpg" alt="Demo: Transformation Manipulators" title="Demo: Transformation Manipulators" width="246" height="150"></a></li></ul>
<a href="https://i.imgur.com/ylSvi0F.png"><img class="demo" src="https://i.imgur.com/ylSvi0F.png" alt="Blender 2.7 - Pivot Points" title="Blender 2.7 - Pivot Points" width="188" height="150"></a> <a href="https://i.imgur.com/2klSoKA.png"><img class="demo" src="https://i.imgur.com/2klSoKA.png" alt="Blender 2.8 - Pivot Points" title="Blender 2.8 - Pivot Points" width="184" height="150"></a>
<BR><span style="color:red;background-color:yellow;"><b>IMPORTANT:</b></span> <a href="https://www.youtube.com/watch?v=y3ECvX6DdNE" title="Watch Video"><b>Blender 2.8 - Pivot and Orientation Points</b></a>
</blockquote>
</DETAILS>
<hr class="orangehr">
<!--BLENDER ADD-ONS USED IN GUIDE-->
<span style="color:#307D7E"><h1><u><b>Blender Addons used in Guide</b></u></h1></span>
<img src="https://i.stack.imgur.com/Gz5val.gif" width="431" height="280">
<details><summary><span style="color:green;font-size:150%;"><b>Click to Show</b></span></summary>
<ul><li><b><u>XPS Tools</u></b> [Required]
<BR>- <a href="https://github.com/johnzero7/XNALaraMesh"><b>Download</b></a> (GitHub)
<BR>- <span style="color:orange;"><b>Blender 2.8</b></span> users can access the <b>XPS Tools</b> menu by pressing the <span style="color:yellow;"><b>N</b></span> key and selecting the <b>XPS</b> tab on the <u>right</u> side of the <span style="color:#1569C7;"><b>3D Viewport</b></span>.</li>
<li><b><u>3D Viewport Pie Menus</u></b>
<BR><a href="https://i.stack.imgur.com/Gz5va.gif"><img class="demo" src="https://i.stack.imgur.com/Gz5vas.gif" width="90" height="90"></a>
<BR>- Shading Pie: Hotkey: <b>'<span style="color:yellow;">Z</span>'</b> (Quickly change the rendering of the 3D viewport)
<BR>- Mode Switch Pie: Hotkey: '<b><span style="color:yellow;">Tab</span></b>' (Quickly change Mode)
<BR>- View Numpad Pie: Hotkey: <b>'<span style="color:yellow;">Q</span>'</b> (Quickly change viewport direction and perspective)
<BR>[<a href="https://gfycat.com/skinnyabandonedcow"><b>Blender 2.80 - Pie Menu</b></a>]</li></ul>
</details>
<hr class="orangehr">
Before you continue with this guide, please open the following page in a separate tab or window:
<BR>- <a href="https://0curtain0.github.io/blender_mistakes_tips.html"><b>Blender - Common Mistakes and Tips</b></a>
<BR>- This should help you if you are confused about something in Blender.
<hr class="orangehr">
<!--HOW TO GET XPS MODELS WORKING IN BLENDER?-->
<h1 align="center"><span style="color:orange;"><u><b>How to Get XPS Models Working in Blender?</b></u></span></h1>
<div align="center"><a href="https://i.stack.imgur.com/12SfY.gif" title="click to see demo"><b>**</b>Change <b>Blender Render</b> to <b>Cycles Render</b> (top header)<b>**</b></a></div>
<!--STEP 1. BASIC LIGHT SETUP-->
<h1><span style="color:#307D7E"><b>Step 1. <u>Basic Light Setup</u></b></span> <b>(Optional)</b></h1>
<img src="https://i.imgur.com/d0TU9CRm.jpg" width="320" height="240">
<DETAILS><SUMMARY><span style="color:green;font-size:150%"><b>Click to Show</b></span></SUMMARY>
<blockquote>
<BR>- <b><span style="color:orange;">Blender 2.7</span> Basic Lighting:</b> <a href="https://gfycat.com/DapperDiligentIndianringneckparakeet">https://gfycat.com/DapperDiligentIndianringneckparakeet</a>
<BR>- <b><span style="color:orange;">Blender 2.7</span> Advanced Lighting:</b> <a href="https://www.youtube.com/watch?v=gTMORaEygRE">https://www.youtube.com/watch?v=gTMORaEygRE</a>
<BR>- <b><span style="color:orange;">Blender 2.8</span> Advanced Lighting:</b> <a href="https://www.youtube.com/watch?v=gTMORaEygRE">https://www.youtube.com/watch?v=MFNurQ1AF2I</a>
<BR>- <b><span style="color:orange;">Blender 2.8</span> Setup an HDRI Environment Background:</b> <a href="https://www.youtube.com/watch?v=6VBkj_I-ONk">https://www.youtube.com/watch?v=6VBkj_I-ONk</a>
<BR>----------
<BR>Keyboard Shortcuts Used In Basic Demo:
<BR><span style="color:yellow;"><b>Z</b></span> = Shading Pie Menu (<span style="color:orange;"><b>Addon:</b></span> Pie Menu: 3D Viewport Pie Menus)
<BR><span style="color:yellow;"><b>X</b></span> = Delete selected object(s)
</blockquote>
</DETAILS>
<hr class="orangegrhr">
<!--STEP 2. IMPORT XPS MODEL-->
<h1><span style="color:#307D7E"><b>Step 2. <u>Import XPS Model</u></b></span> (<b>.xps</b> or <b>generic_item.mesh</b>)</h1>
<img src="https://i.imgur.com/7Iw1E87m.png" width="291" height="320">
<DETAILS><SUMMARY><span style="color:green;font-size:150%"><b>Click to Show</b></span></SUMMARY>
<blockquote>
<pre>
<b>Demonstration:</b>
<a href="https://gfycat.com/remoteshrillamericanratsnake"><img class="demo" src="https://thumbs.gfycat.com/RemoteShrillAmericanratsnake-mobile.jpg" width="160" height="90" alt="Blender 2.8 Demo: Import XPS Model" title="Blender 2.8 Demo: Import XPS Model"></a> <a href="https://gfycat.com/FrankMintyCockerspaniel"><img class="demo" src="https://i.imgur.com/uLf8b8qt.png" width="160" height="90" alt="Blender 2.7 Demo: Import XPS Model" title="Blender 2.7 Demo: Import XPS Model"></a>
When importing multiple character models, feel free to rename the Armatures to something suitable:
<b class="orange">Armature.Catwoman</b>
<b class="orange">Armature.Batman</b>
You can do this by double clicking on the <b class="orange">Armature</b> name in the <span style="color:cyan;"><b>Outliner Editor</b></span>
<img src="https://i.imgur.com/w3nPe4s.jpg" width="393" height="288" alt="Image - Outliner Editor" title="Outliner Editor">
----------
Keyboard Shortcuts Used:
<b class="hotkey">Numpad_Period</b> = View selected object(s)
- Useful if selected object(s) are far away or off screen
</pre>
</blockquote>
</DETAILS>
<hr class="orangegrhr">
<!--STEP 3. APPLY MATERIALS AND TEXTURES (USING XPS TOOLS)-->
<h1><b><span style="color:#307D7E">Step 3. <u>Apply Materials and Textures</u></span> (using XPS Tools)</b></h1>
<img src="https://t00.deviantart.net/0o3oQITauI9mCY1wxuqt3m_lg5E=/fit-in/700x350/filters:fixed_height(100,100):origin()/pre00/914b/th/pre/f/2016/164/b/a/harley_quinn_where_s_my_makeup_mod_xps_by_deluwyrn-da61uz8.png" width="700" height="270" alt="Image by deluwyrn" title="Image by deluwyrn">
<DETAILS><SUMMARY><span style="color:green;font-size:150%"><b>Click to Show</b></span></SUMMARY>
<blockquote>
<ul>
<a href="https://gfycat.com/frankmintycockerspaniel"><img class="demo" src="https://thumbs.gfycat.com/FrankMintyCockerspaniel-mobile.jpg" width="160" height="90" alt="Method New" title="Method New"></a>
<BR><u><b class="orange">Blender 2.7</b></u>
<blockquote>
<li><b><u>Method New:</u></b> <a href="https://gfycat.com/frankmintycockerspaniel"><b>https://gfycat.com/frankmintycockerspaniel</b></a>
<BR>- <span style="color:cyan;"><b>XPS Tools v1.8.5+</b></span> will automatically apply textures+materials with the new <a href="https://www.youtube.com/watch?v=4H5W6C_Mbck" title="Watch Video - Principled Shader"><b>Principled Shader</b></a></li>
<li><s><b><u>Method Old:</u></b> <a href="https://gfycat.com/FlashyGratefulJellyfish"><b>https://gfycat.com/FlashyGratefulJellyfish</b></a></s></li>
</blockquote></ul>
<blockquote>
----------
<BR>Keyboard Shortcuts Used:
<BR><b class="hotkey">CTRL</b>-<b class="hotkey">LEFTMOUSE</b> = selects the object and its children <b>(<span style="color:cyan;">Outliner Editor</span>)</b>
<BR><b class="hotkey">T</b> = opens the Tools Shelf
<BR>----------
</blockquote>
<pre>
<a href="https://gfycat.com/embellishedslipperybrahmancow"><img class="demo" src="https://thumbs.gfycat.com/EmbellishedSlipperyBrahmancow-mobile.jpg" width="160" height="90" alt="Blender 2.8 - View textures in Solid Shading with Flat Lighting" title="Blender 2.8 - View textures in Solid Shading with Flat Lighting"></a>
<b><u><b class="orange">Blender 2.8</b> (Optional)</u>:</b> Speed up <b>3D Viewport</b> performance by switching to <b>Solid Shading</b> with <u>visible textures</u>.
</pre>
<pre>
Keep in mind, your character model may have extra clothes, hairstyles and body parts overlapping each other (it may look weird).
You can hide those extra parts or move them to a separate layer.
In <b class="orange">Object Mode</b>, select the part(s) you don't need, and then press <b class="hotkey">M</b> key to move them to a different <b>Layer</b> or <b>Collection</b>.
- <b>Example:</b>
<a href="https://gfycat.com/EveryShoddyBooby"><img class="demo" src="https://i.imgur.com/yctKlOMt.jpg" alt="Demo: Move to Different Layer" title="Demo: Move to Different Layer" width="160" height="90"></a>
</pre>
<pre>
Depending on your model, you may need to do a few tweaks:
<a href="https://gfycat.com/mintylatehen"><img class="demo" src="https://thumbs.gfycat.com/MintyLateHen-mobile.jpg" alt="Watch Demo" title="Watch Demo" width="160" height="90"></a> <a href="https://gfycat.com/waterloggedbriskjenny"><img class="demo" src="https://thumbs.gfycat.com/WaterloggedBriskJenny-mobile.jpg" alt="Watch Demo" title="Watch Demo" width="160" height="90"></a> <a href="https://gfycat.com/piercingdeliciouskitfox"><img class="demo" src="https://thumbs.gfycat.com/PiercingDeliciousKitfox-mobile.jpg" alt="Watch Demo" title="Watch Demo" width="160" height="90"></a>
<a href="https://i.imgur.com/qebvylt.jpg"><img class="demo" src="https://i.imgur.com/qebvyltm.jpg" width="160" height="90" alt="Fix Checkered Mesh with Backface Culling" title="Fix Checkered Mesh with Backface Culling"></a>
<a href="https://gfycat.com/impracticallameblowfish"><img class="demo" src="https://thumbs.gfycat.com/ImpracticalLameBlowfish-mobile.jpg" width="160" height="90" alt="Demo: Fix Mesh Seam" title="Demo: Fix Mesh Seam"></a>
If you want more cleaning tips, click <a href="https://0curtain0.github.io/blender_rigging.html#prepmesh"><b>HERE</b></a>.
</pre>
</blockquote>
</DETAILS>
<hr class="orangegrhr">
<!--STEP 4. APPLY MATERIALS AND TEXTURES (NODE EDITOR)-->
<h1 ID="applymatnode"><b><span style="color:#307D7E">Step 4. <u>Apply Materials and Textures</u></span> (using Node Editor)</b></h1>
<img src="https://t00.deviantart.net/CcRE7m55MPbztRbArdx5hr9571o=/fit-in/700x350/filters:fixed_height(100,100):origin()/pre00/7dd4/th/pre/i/2017/342/3/e/harley_quinn_by_klutt-dbw35u4.png" width="622" height="350" alt="Image by kLuTT" title="Image by kLuTT">
<BR>I recommend using the Node Editor to avoid any problems.
<DETAILS><SUMMARY><span style="color:green;font-size:150%"><b>Click to Show</b></span></SUMMARY>
<blockquote>
<pre>
<span style="color:orange;"><b><u>Blender 2.7</u></b></span>
<a href="https://streamable.com/3zlyx"><img class="demo" src="https://thumbs.gfycat.com/AchingRashIridescentshark-mobile.jpg" alt="Blender - Apply Materials and Textures (Node Editor)" title="Blender - Apply Materials and Textures (Node Editor)" width="160" height="90"></a>
[Right click video to change video speed]
- Mirror Gfycat: [<a href="https://gfycat.com/HeartfeltThreadbareFairyfly"><b>Part 1</b></a>] [<a href="https://gfycat.com/AchingRashIridescentshark"><b>Part 2</b></a>]
You can learn more about the awesome <b>Principled Shader</b> <a href="https://www.youtube.com/watch?v=4H5W6C_Mbck" title="Watch Video - Principled Shader"><b>HERE</b></a> and <a href="https://www.youtube.com/watch?v=QcTApanvYEg" title="Watch Video - Blender 2.8 : The Secret To MASTERING Principled BSDF (FOR NEW USERS)"><b>HERE</b></a>.
<span style="color:orange;"><b><u>Blender 2.8</u></b></span>
- You can quickly switch to the <b>Shading</b> workspace to apply materials and textures for the <u>selected</u> <span style="color:orange;"><b>Mesh Object</b></span>.
<a href="https://i.imgur.com/MvK24lR.png"><img class="demo" src="https://i.imgur.com/MvK24lRt.png" alt="Blender 2.8 - Shading Workspace (Shader Editor)" title="Blender 2.8 - Shading Workspace (Shader Editor)" width="160" height="90"></a> <a href="https://www.youtube.com/watch?v=vANLudW371k"><img class="demo" src="https://img.youtube.com/vi/vANLudW371k/mqdefault.jpg" width="160" height="90" alt="Watch Video - Apply all Texture Maps (In 2 Minutes)" title="Watch Video - Apply all Texture Maps (In 2 Minutes)"></a>
<u><b>TIP:</b></u> <b>Hair & Eyelashes</b> (Alpha Transparency Textures):
<a href="https://gfycat.com/IdolizedDenseBighorn"><img class="demo" src="https://i.imgur.com/Io8Gi8It.jpg" alt="DEMO: Alpha Transparency Textures" title="DEMO: Alpha Transparency Textures" width="160" height="90"></a> <a href="https://www.youtube.com/watch?v=-adzszsgdz8"><img class="demo" src="https://img.youtube.com/vi/-adzszsgdz8/mqdefault.jpg" width="160" height="90" alt="Blender 2.8 - Transparent Maps in 30 Seconds" title="Blender 2.8 - Transparent Maps in 30 Seconds"></a>
<u><b>NOTE:</b></u> If your <b>Viewport Shading</b> is set to <b>Texture</b>, the model will only show the <u>active</u> <u>selected</u> <b>Image Texture Node</b>:
<a href="https://gfycat.com/LoneAngryJackrabbit"><img class="demo" src="https://i.imgur.com/8OWlbPct.jpg" alt="DEMO: Viewport Shading" title="DEMO: Viewport Shading" width="166" height="90"></a>
<u><b>BONUS:</b></u> Shading a Human Skin in Blender:
<a href="https://www.youtube.com/watch?v=0ybRLcBU564"><img class="demo" src="https://i.imgur.com/F0BOsHst.png" alt="VIDEO: Shading a Human Skin in Blender" title="VIDEO: Shading a Human Skin in Blender" width="160" height="90"></a>
</pre>
----------
<BR>Keyboard Shortcuts Used:
<BR><span style="color:yellow;"><b>Q</b></span> = View Numpad Pie Menu (<span style="color:orange;"><b>Addon:</b></span> Pie Menu: 3D Viewport Pie Menus)
<BR><span style="color:yellow;"><b>X</b></span> = Delete selected object(s) or node(s)
<BR><span style="color:yellow;"><b>Shift</b></span>+<span style="color:yellow;"><b>A</b></span> = Add new object or node
</blockquote>
</DETAILS>
<hr class="orangegrhr">
<!--STEP 5. POSING AND IMPORTING POSES/ANIMATIONS (.POSE)-->
<h1><b><span style="color:#307D7E">Step 5. <u>Posing and Importing Poses/Animations</u></span> <u>(.pose)</u></b></h1>
<img src="https://i.imgur.com/wHXPTzn.webp" width="497" height="280">
<DETAILS><SUMMARY><span style="color:green;font-size:150%"><b>Click to Show</b></span></SUMMARY>
<!--INDENT START--><blockquote>
<pre>
<ul><li><u>Posing similar to <b>XNALara</b>:</u>
<a href="https://gfycat.com/GorgeousSilentAntlion"><img class="demo" src="https://i.imgur.com/Of1KIupt.jpg" alt="Posing similar to XNALara" title="Posing similar to XNALara" width="160" height="90"></a>
- Press <b class="hotkey">N</b> key to open the 3D Viewport's <u><b>Properties Shelf</b></u></li>
<li><u>Posing without Inverse Kinematics:</u>
<a href="https://gfycat.com/LittleRareBordercollie"><img class="demo" src="https://i.imgur.com/FOhnAuSt.jpg" alt="Posing without Inverse Kinematics" title="Posing without Inverse Kinematics" width="160" height="90"></a>
- To start posing your character, select the character's <span style="color:orange;"><b>Armature</b></span>, then switch to <span style="color:cyan;"><b>Pose Mode</b></span>.
- Select a bone, and use any of the <b>Transform Hotkeys</b>:
<b class="hotkey">G</b> = <b>Grab/Move</b>
<b class="hotkey">R</b> = <b>Rotate</b> (Double Tap <b class="hotkey">R</b> = <b>Trackball Rotation</b> Mode<strong>)</strong>
<b class="hotkey">S</b> = <b>Scale</b>
Press <b class="hotkey">ENTER</b> or <b class="hotkey">LEFTMOUSE</b> during a <b>Transform</b> to <b class="hotkey">Accept</b> new pose.
Press <b class="hotkey">ESC</b> or <b class="hotkey">RIGHTMOUSE</b> during a <b>Transform</b> to <b class="hotkey">Cancel</b> new pose.</li></ul>
If you prefer to pose characters with Inverse Kinematics, continue reading this guide.
<b>**</b>Some XPS models come with custom <span style="color:cyan;"><b>.pose</b></span> files you can apply to your character
- Select the character's <b class="orange">Armature</b> (object mode)
- Open XPS Tools Menu, then click <b>'Import: Pose'</b>
- Select a <span style="color:cyan;"><b>.pose</b></span> file, and then click the import button.
<b>Want to try out some pose files?</b> Try <a href="https://xcurtainx.deviantart.com/favourites/75400695/Favorite-Pose-Packs" class="postlink">these</a>!
- Save the pose files any where you want.
<b>**</b><u>Import pose files as <b>animation</b>:</u>
<a href="https://gfycat.com/LividExcitableBengaltiger"><img class="demo" src="https://i.imgur.com/KWtgqDYt.jpg" alt="Import Poses as Animation" title="Import Poses as Animation" width="160" height="90"></a>
- <span style="color:orange;"><b>Blender 2.8</b></span> users can access the <b>XPS Tools</b> menu by pressing the <span style="color:yellow;"><b>N</b></span> key and selecting the <b>XPS</b> tab on the <u>right</u> side of the <span style="color:#1569C7;"><b>3D Viewport</b></span>.
You may come across a XPS model that has incorrect bone relations:
<a href="https://i.imgur.com/8KR898R.jpg"><img class="demo" src="https://i.imgur.com/8KR898Rm.jpg" alt="Image: Bad Bone Relationship" title="Bad Bone Relationship" width="320" height="180"></a> <a href="https://gfycat.com/tallbaggyirishterrier"><img class="demo" src="https://thumbs.gfycat.com/TallBaggyIrishterrier-mobile.jpg" alt="Demo: Fixing a rigged XPS model" title="Demo: Fixing a rigged XPS model" width="320" height="180"></a>
</pre>
<!--INDENT END--></blockquote>
</DETAILS>
<hr class="orangegrhr">
<!--STEP 6. SETUP BONES FOR EASY MIRROR POSING/SYMMETRICAL POSING-->
<h1><span style="color:#307D7E"><b>Step 6. <u>Setup Bones for Easy Mirror Posing/Symmetrical Posing</u></b></span></h1>
<img src="https://i.imgur.com/kynBQIml.jpg" width="360" height="640" alt="Image by kLuTT" title="Image by kLuTT">
<BR><b>Want to pose your left/right bones in a symmetrical fashion?</b>
<DETAILS><SUMMARY><span style="color:green;font-size:150%"><b>Click to Show</b></span></SUMMARY>
<blockquote>
<pre>
<a href="https://gfycat.com/reflectingterriblehind"><img class="demo" src="https://i.imgur.com/LUJPuFJt.jpg" width="160" height="90" alt="Demo" title="Demo"></a>
- Select the character's <span style="color:orange;"><b>Armature</b></span> (object mode)
- Open XPS Tools Menu, then click <b>'Rename Bones: XPS to Blender'</b>
- Left/Right bones will now have a <b class="hotkey">.L</b> or <b class="hotkey">.R</b> at the end of their bone names.
- Select a <span style="color:cyan;"><b>bone</b></span> (Pose Mode), press <b class="hotkey">CTRL</b>-<b class="hotkey">C</b> (copy pose), then <b class="hotkey">CTRL</b>-<b class="hotkey">SHIFT</b>-<b class="hotkey">V</b> (opposite bone is now symmetrical)
<hr>
<b class="orange"><u>Bone Naming Conventions</u></b> [<a href="https://docs.blender.org/manual/en/latest/animation/armatures/bones/editing/naming.html"><b>INFO</b></a>]
Naming conventions in Blender are not only useful for you in finding the right bone, but also to tell Blender when any two of them are counterparts.
If you have a bone that has a copy on the other side (a pair), like a hand, give it one of the following separators:
<table>
<tr>
<th>Separators</th>
<th><b class="green">LEFT</b></th>
<th><b class="red">RIGHT</b></th>
</tr>
<tr>
<td></td>
<td>hand<b class="green">Left</b></td>
<td>hand<b class="red">Right</b></td>
</tr>
<tr>
<td>underscore <b>_</b></td>
<td>hand<b class="green">_L</b></td>
<td>hand<b class="red">_R</b></td>
</tr>
<tr>
<td>dot <b>.</b></td>
<td>hand<b class="green">.l</b></td>
<td>hand<b class="red">.r</b></td>
</tr>
<tr>
<td>dash <b>-</b></td>
<td>hand<b class="green">-l</b></td>
<td>hand<b class="red">-r</b></td>
</tr>
<tr>
<td>space</td>
<td>hand <b class="green">LEFT</b></td>
<td>hand <b class="red">RIGHT</b></td>
</tr>
</table>
If there is a lower or upper case “<b class="green">L</b>”, “<b class="red">R</b>”, “<b class="green">left</b>” or “<b class="red">right</b>”, Blender handles the counterpart correctly.
Pick one and stick to it as close as possible when rigging; it will pay off.
Note:
- Placing the <b class="green">left</b>/<b class="red">right</b> part <u>before</u> the bone name is also valid.
- The <u>short</u> "<b class="green">L</b>"/"<b class="red">R</b>" code can only be used with a <u>separator</u> (e.g. “hand<b class="green">L</b>”/ “hand<b class="red">R</b>” will not work!).
</pre>
</blockquote>
</DETAILS>
<hr class="orangegrhr">
<!--STEP 7. CHANGE RESTING POSE (A-POSE to T-POSE) FOR IK RIG SETUP-->
<h1><span style="color:#307D7E"><b>Step 7. <u>Change Resting Pose (A-Pose to T-Pose) for IK Rig Setup</u></b></span></h1>
<img src="https://thumbs.gfycat.com/WhirlwindSmallHyena-mobile.jpg" width="498" height="280">
<DETAILS><SUMMARY><span style="color:green;font-size:150%"><b>Click to Show</b></span></SUMMARY>
<blockquote>
<ul>
<li><b><u>New Method:</u></b> Due to a new <u>XPS Tools</u> <b>update</b> (v1.8.0+), there is now an <b>easier</b> and <b>quicker</b> method:
<BR><a href="https://gfycat.com/ReflectingTerribleHind"><img class="demo"src="https://i.imgur.com/LUJPuFJt.jpg" alt="Changing Resting Pose in Blender" title="Changing Resting Pose in Blender" width="160" height="90"></a>
<BR>--- <span style="color:cyan;"><b>Pose</b></span> your character
<BR>--- Switch to <span style="color:orange;"><b>Object Mode</b></span>
<BR>--- <b class="hotkey">CTRL</b>-<b class="hotkey">LEFTMOUSE</b> the Armature in the <span style="color:cyan;"><b>Outliner</b></span> (this will select the Armature and all of its children)
<BR>--- Open the <b>XPS Tools Menu</b>, and click <b>New Rest Pose</b>.</li>
<li><s><u>Old Method</u>: <a href="https://gfycat.com/UnequaledGracefulBull">https://gfycat.com/UnequaledGracefulBull</a></s></li>
</ul>
</blockquote>
</DETAILS>
<hr class="orangegrhr">
<!--STEP 8. SETUP BASIC IK RIG-->
<h1><span style="color:#307D7E"><b>Step 8. <u>Setup Basic IK Rig</u></b></span></h1>
<img src="https://thumbs.gfycat.com/PleasantGoodnaturedBernesemountaindog-mobile.jpg" height="280" width="498">
<DETAILS><SUMMARY><span style="color:green;font-size:150%"><b>Click to Show</b></span></SUMMARY>
<blockquote>
<pre>
[Right click video to change video speed]
<b>-- <span style="color:yellow;">A.</span></b> - <a href="https://gfycat.com/WhirlwindSmallHyena">https://gfycat.com/WhirlwindSmallHyena</a>
<b>-- <span style="color:yellow;">B.</span></b> - <a href="https://gfycat.com/MeagerOldfashionedGalapagoshawk">https://gfycat.com/MeagerOldfashionedGalapagoshawk</a>
<b>-- <span style="color:yellow;">C.</span></b> Work In Progress... - <a href="https://gfycat.com/PleasantGoodnaturedBernesemountaindog">https://gfycat.com/PleasantGoodnaturedBernesemountaindog</a>
<u><b>Explanation of IK Setup and Posing (Very Easy)</b></u>
- <a href="https://youtube.com/watch?v=DZ_ocmY8xEI">https://youtube.com/watch?v=DZ_ocmY8xEI</a>
Click <a href="https://0curtain0.github.io/blender_rigging.html" title="Blender Guide - Rigging & Weight Painting"><b>HERE</b></a> for more Rigging tips.
If you are familiar with <b class="orange">Python</b> programming and want to come up with a faster way to give <b>XPS</b> or <b>SFM</b> models the <a href="https://gfycat.com/hospitableuglyaztecant"><b>Rigify treatment</b></a>, please let me know <a href="https://www.deviantart.com/xcurtainx"><b>HERE</b></a>.
<b>Video:</b> <a href="https://www.youtube.com/watch?v=xwb-BAUWT_I"><b>Rigifying a SFM Model</b></a>
- In the future, I will try to demo a faster alternative method.
</pre>
</blockquote>
</DETAILS>
<hr class="orangegrhr">
<!--STEP 9. SETUP CAMERA-->
<h1><span style="color:#307D7E">Step 9. <u>Setup Camera</u></span></h1>
<DETAILS><SUMMARY><span style="color:green;font-size:150%"><b>Click to Show</b></span></SUMMARY>
<blockquote>
<iframe width="420" height="315"
src="https://www.youtube.com/watch?v=w7qGL3LIvcc?controls=1">
</iframe>
<BR>- <a href="https://www.youtube.com/watch?v=w7qGL3LIvcc">https://www.youtube.com/watch?v=w7qGL3LIvcc</a>
<BR>[Work in Progress...]
</blockquote>
</DETAILS>
<hr class="orangegrhr">
<!--STEP 10. SETUP RENDER-->
<h1><span style="color:#307D7E">Step 10. <u>Setup Render</u></span></h1>
<DETAILS><SUMMARY><span style="color:green;font-size:150%"><b>Click to Show</b></span></SUMMARY>
<blockquote>
<iframe width="420" height="315"
src="https://www.youtube.com/watch?v=25N775uHb_4?controls=1">
</iframe>
<BR>- <a href="https://www.youtube.com/watch?v=25N775uHb_4">https://www.youtube.com/watch?v=25N775uHb_4</a>
<BR>[Work in Progress...]
</blockquote>
</DETAILS>
<hr class="orangegrhr">
<!--BLENDER RANDOM TIPS-->
<span style="color:orange;"><h1 align="center"><u><b>Blender Random Tips</b></u></h1></span>
<BR>1. You can use <b>Old</b> and <b>New</b> versions of <span style="color:orange;"><b>Blender</b></span> any time, using the <span style="color:orange;"><b>portable</b></span> (<span style="color:orange;"><b>.zip</b></span>) versions instead of the <b>installer</b> (<b>.msi</b>).
<BR>- <span style="color:orange;"><b>Portable</b></span> (<span style="color:orange;"><b>.zip</b></span>) versions are exactly the same as the installer, in terms of performance and features.
<BR>- <span style="color:orange;"><b>Portable</b></span> (<span style="color:orange;"><b>.zip</b></span>) versions require no installation (unzip and run)
<BR>- Download Old and New versions of Blender from here: <a href="https://www.blender.org/download/releases/">https://www.blender.org/download/releases/</a>
<BR><a href="https://www.blender.org/download/releases/"><img class="demo" src="https://i.imgur.com/a50iuq2m.jpg" width="320" height="261"></a>
<P>
2. What is a <span style="color:#6C2DC7;"><b>Normal Map</b></span> and what is it used for?
<BR>- <a href="https://gfycat.com/UniformEntireHartebeest">https://gfycat.com/UniformEntireHartebeest</a>
</P>
<P>
3. Help! I can't <b>Scale</b> or <b>Rotate</b> anymore in Blender!
<BR><iframe width="420" height="315"
src="https://www.youtube.com/watch?v=6viFpjdOkjk?controls=1">
</iframe>
</P>
<hr>
<div align="center"><h1><a href="https://0curtain0.github.io/blender_mistakes_tips.html">Blender - Common Mistakes and Tips</a></h1><a href="https://0curtain0.github.io/blender_mistakes_tips.html"></a></div>
<div align="center"><a href="https://0curtain0.github.io/blender_mistakes_tips.html"><img class="demo" src="https://i.imgur.com/RBrLfkN.png" width="256" height="256" title="Blender - Common Mistakes and Tips" alt="Blender - Common Mistakes and Tips"></a></div>
<hr>
If you want a true introduction to Blender, check out these resources: <a href="https://www.blender.org/tutorials/"><b>https://www.blender.org/tutorials/</b></a>
<ul><li><b><a href="https://www.youtube.com/channel/UCSMOQeBJ2RAnuFungnQOxLg/playlists">Blender Fundamentals</a></b></li>
<li><b><a href="https://www.youtube.com/channel/UCOKHwx1VCdgnxwbjyb9Iu1g/playlists">Blender Guru</a></b></li>
<li><b><a href="https://www.youtube.com/playlist?list=PLZpDYt0cyiuu-sxJKbuYh8OjtgmXNacCV">Royal Skies LLC - Blender 2.8 Speed Tutorials</a></b></li>
<li><b><a href="https://www.youtube.com/channel/UCG8AxMVa6eutIGxrdnDxWpQ/playlists">CG Geek</a></b></li>
<li><b><a href="https://www.youtube.com/channel/UCyu4kn_ROhA34jug2g_AwJA/playlists">Darrin Lile</a></b></li>
<li><b><a href="https://www.youtube.com/channel/UCdioEctcBLd2nw2aQkl8msw/playlists">BornCG</a></b></li>
<li><b><a href="https://www.youtube.com/channel/UCRO5YyUuUMSYbta8XoKsyeQ/playlists">Bryson Jack</a></b></li>
<li>and many more...</li></ul>
<pre>
If any of the videos are blocked in your country, replace
www.<b>YouTube.com</b>/watch?v=
with
www.<b>Invidio.us</b>/watch?v=
</pre>
<hr>
<b>Contact:</b> <a href="https://www.deviantart.com/xcurtainx"><b>XCurtainX</b></a>
<hr class="orangehr">
<!--CHANGE LOG-->
<DETAILS ID="xpschangelog"><SUMMARY><b>Show Change Log</b></SUMMARY>
<pre>
Dec 27th 2019
Updated: Step 2. Import XPS Model
- Blender 2.8 Demo: https://gfycat.com/remoteshrillamericanratsnake
Updated: Step 3. Apply Materials and Textures (using XPS Tools)
- Blender 2.8 Demo: https://gfycat.com/embellishedslipperybrahmancow
Dec 23rd 2019
Updated: Step 5. Posing and Importing Poses/Animations (.pose)
- Added info about Bone Relations
- https://i.imgur.com/8KR898R.jpg
- https://gfycat.com/tallbaggyirishterrier
Dec 13th 2019
Updated: Step 6. Setup Bones for Easy Mirror Posing/Symmetrical Posing
- Added info about Bone Naming Conventions
- https://docs.blender.org/manual/en/latest/animation/armatures/bones/editing/naming.html
Nov 29th 2019
Updated: Basic Light Setup
- Added - Blender 2.8 Setup an HDRI Environment Background
- https://www.youtube.com/watch?v=6VBkj_I-ONk
Nov 18th 2019
Added - Alternative Link to view tutorial: https://smutba.se/tutorials/view/18/
Oct 13th 2019
Minor Update: Blender 2.8 - Pivot and Orientation Points
- https://www.youtube.com/watch?v=y3ECvX6DdNE
Sep 11th 2019
Update:
Added demonstrations for fixing see-through meshes/missing faces, fixing transparency, and using black meshes as cartoon outlines.
- https://gfycat.com/mintylatehen
- https://gfycat.com/waterloggedbriskjenny
- https://gfycat.com/piercingdeliciouskitfox
Jul 18th 2019
Minor Update:
- Added gfycat link showing how to enable Pie Menus in Blender 2.80.
- Blender 2.8 users can access the XPS Tools menu by pressing the N key and selecting the XPS tab on the right side of the 3D Viewport.
Apr 7th 2019
Minor Update:
- Changed some image urls from JPG/PNG to WEBP, to speed up page loading.
- Make sure you are using an updated web browser that supports the new WebP image format.
- Let me know if images aren't loading.
Nov 29th 2018
Update:
- Added "Import pose files as Animation" [Demonstration Included]
Oct 22nd 2018
Update:
- XPS Tools v1.8.5+ will automatically apply textures+materials with the new Principled Shader (Blender Cycles) when importing XPS models.
Jul 6th 2018
Updated User Interface Tips
- Added tip about Transformation Manipulators.
Jun 2018
Updated Blender Random Tips
- Added troubleshooting tip for Scaling and Rotating.
Updated Blender User Interface Tips
- Added info about different Editor types.
May 2018
Updated Step 3:
- Added demo example of moving objects to a different layer.
Updated Step 4:
- Added tip for applying transparency to hair/eyelashes/etc.
- Added explanation of why people were have difficulty seeing textures when Viewport Shading is set to Texture mode.
Updated Step 5
- Added a tip for posing characters in a similar way to XNALara.
- Added visual demonstration of posing characters without Inverse Kinematics.
- Posing characters with Forward Kinematics, for those who don't want to use IK rigs for posing.
Reuploaded gfycat link that was dead. Added some clarification to Steps 3 and 4.
</pre>
</DETAILS>
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